Player model bugged (broken)

Discussion in 'Testing Feedback' started by Hemmy, Feb 1, 2016.

  1. Hemmy Committed Player

    Using the largest variant of the smallest character model (large sprite I believe it's called, last time I checked.) and dual wielding causes the skeleton to bug out and cause some very disturbing changes.


    It's at it's worst when the actual weapon animations are being performed, obviously screenshots of those are much harder, so please just take my word for it.

    I hope this is being addressed and if it has and I've missed it, please forgive the redundant post. (I've been away for quite a while :p )

    I'm optimistic this will be fixed soon, thanks for reading!

    I haven't tried this out with the other character models, but assume it's probably the same. If it is or isn't, I'll try and come back to post my findings next time I get a chance.
  2. Hemmy Committed Player


    This extends to when using the atomic combo's as well. I'm hoping this will be fixed really soon as it's making my character look like a horror movie victim.
  3. Hemmy Committed Player

    UPDATE 2.0:

    As of the latest hotfix (Feb 2nd) this bug is still VERY much a thing. Additionally, the male equivalent (sprite sized player model) suffers from the same bug.
  4. Coulromaniac Dedicated Player

    • Like x 1
  5. Mepps Sr. Community Manager

    We are working on the distortion here.
    • Like x 2
  6. Hemmy Committed Player

    I know I'm beating a very dead and decaying horse here but....

    This might be a good reason to have BODY TYPE CHANGE TOKENS (and gender change tokens) in the supply vendor on test. I really didn't/don't want to spend an hour testing all 18 different body types for this bug. If that token were in that vendor, it might have taken me only a few minutes at most.
    • Like x 2
  7. Hemmy Committed Player

    This is now fixed as of the most recent update. Although I would like to point out the post above this one is still totally valid. :)
    • Like x 2

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