Pet artifact suggestion

Discussion in 'Gotham City (General Gameplay)' started by granddaughterlover, Mar 31, 2019.

  1. granddaughterlover Active Player

    I'm loving the new pet artifact, but the only thing that bothers me is animation, my powerset is quantum, and I think it'd be way awesome if casting animations were different for all powersets, for example, if we had quantum teleport animation for pet when it appears and disappears, little fiery portal for fire, ice ring for ice, etc.
    animation we have currently is more for sorc users, and ill be honest, ive always hated sorcery animations, just thinking it'd be awesome, pet itself is ok looking, the way it appears, naah.
    they wont implement this most likely but, just wondering what everybodys thoughts on this are.
    • Like x 2
  2. Illumin411 Devoted Player

    On the one hand, I too think that would be super badass. On the other, It's already pretty cool and unique that the powersets have their own (or shared) animations and PI. It might be a case of "give em an inch, they demand a mile" to ask for this.
  3. DaBeama Well-Known Player

    I leveled mine to 80 and don't see the PI active. When does that activate?
  4. KHALONofOGUN 10000 Post Club

    Where did you test it??? It's possible that in content, all of the effects present may make it next to impossible to see. Also what powerset are you using? Btw, I believe that the PI is applied to all enemies near your primary target at rank 160.
  5. AV Loyal Player

    The PI has no damage associated with it, if you're used to seeing that with your power's PI. Look for the visual effect and see the difference in potency of your PI interaction powers.
  6. Revoemag Committed Player

    I think you need rank 120 for pi application
  7. granddaughterlover Active Player

    Yeah, for PI you need to level it past 120, but you guys totally missed the point of this thread...