PC Test Server Hotfix - June 5, 2015

Discussion in 'Public Test Update Notes' started by Dexella, Jun 5, 2015.

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  1. Dexella Communications Manager

    Game Update 49

    Survival Mode: Happiness Home
    In this fourth installment of Survival Mode, see if you can pass the test inside the Happiness Home! Think you’ve got the grades to defeat Granny Goodness in the Orphanage? Queue up and see how long you can last against unending waves of powerful enemies! Fight for unique style rewards awarded only to those with the most dedication on the field of battle! Players can queue for Survival: Happiness Home from the Event tab if they meet the CR requirement.

    • New Awesome, 4th World-themed, shirts for rounds 2, 4, 6, 8, 10
    • New Apokoliptian-themed Base Items!
    • 20 total rounds
    • New Unique rewards for rounds 12 - 20
    Requirements:
    • 8 Players
    • Minimum Combat Rating: 117
    • Recommended Combat Rating: 126

    Power Revisions
    With Game Update 49, we have made improvements to Fire, Gadgets and Ice Advanced Mechanics! Aside to increasing their damage output so they remain competitive with other Advanced Mechanics, improvements have been made to their Power Restoration Mechanics. Finally a number of quality of life improvements have been made. See individual Power notes below for details!

    League Names
    League Names can now be created with two spaces in the name, as opposed to just a single name with no spaces. Additionally, we will be releasing a League Name Change Device on the marketplace that players can use to rename their current Leagues to take advantage of this change.
    PC Test players will be able to test this by picking up a League Name Change Device from the Supply vendor in the HQs.


    Alerts

    Watchtower Containment
    • Reduced number of NPCs spawning through the entire alert.
    • Changed some NPCs from Match to Minion.
    • Overall, the alert should be much easier for players to complete.

    Duos

    Coast City
    • The repulsor object will trickle some health and power back to the player.
    • Fixed and issue where Atrocitus had a significantly reduced health pool.
    Gotham University
    • Fixed an issue where Necro Magent Gruhn would sometimes not attack anyone.
    • Adds in the Gruhn fight now have less health and do less damage.
    Powers

    Fire

    Ignition Power Tree
    • Some abilities were relocated within the Ignition tree to allow for viable short and long range loadouts to be available within a single build. Due to these changes in the Ignition tree, Fire users will find their Power trees reset and Power points refunded.
    Thermal Absorption
    • The Thermal Absorption effect now applies Power Regeneration instead of an instant Power. Inferno, Enflame and Fiery Weapon now also benefit from the Thermal Absorption effect.
    Fireburst
    • Fireburst now benefits from Volatility and with it causes significant damage to enemies within range.
    • The range of Fireburst has been decreased slightly to 12m to bring it in line with other close ranged attacks of its class.
    • Fireburst has changed places in the Ignition tree and now provides a 45% buff in Damage role.
    • The activation time of Fireburst has been reduced to 1.9 seconds.
    • Corrected an issue preventing some Fireburst visual FX from playing properly.
    • Input has been significantly improved to allow for much smoother activation.
    Burning Determination
    • Both the duration of the Breakout effect and the cooldown of the ability in Damage role have been reduced.
    Mass Detonation
    • Input has been significantly improved to allow for much smoother activation.
    • Damage has been increased slightly to bring it within range of other abilities of its class.
    Enflame
    • Enflame now benefits from the Thermal Absorption effect.
    Fiery Weapon
    • Fiery Weapon now benefits from the Thermal Absorption effect.
    Inferno
    • Inferno now benefits from the Thermal Absorption effect.

    Gadgets

    Battle Display
    • Battle Awareness now increases power regeneration rather than returning Power instantly.

    Paralyzing Dart
    • Damage increased slightly to bring it within range of other abilities of its class.

    EMP Pulse
    • Damage increased slightly to bring it within range of other abilities of its class.

    Intimidation
    • Decreased the cooldown to 12 seconds bringing it in line with other Attack Buffs. Note that the damage over time effect applied when used in combination with Paralyzing Dart and EMP Pulse still has duration of 15 seconds.

    Ice

    Cold Snap
    • Cold Snap now increases power regeneration rather than returning Power instantly. In addition to its existing effects, it now also restores power when activating Bitter Winds and Wintry Tempest.

    Arctic Gust
    • Damage increased slightly to bring it within range of other abilities of its class.

    Avalanche
    • Damage increased slightly to bring it within range of other abilities of its class.

    Legends PvE

    Trigon’s Prison
    • Mausoleum - Fixed an issue where Trigon would drop Wonder Woman/Circe in a location she could not be reached.

    Raids

    Batcave Inner Sanctum
    • Reduced number of OMACs that can spawn in the Brother Eye fight.
    League Hall Lockdown
    • Reduced the amount of health he was healing himself for. Healing scales with damage, so his healing went up when his damage went up.
    • Like x 12
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