I can’t find anything in the release notes about a gorgon bounty. Gentleman Ghost is the a new open world boss, is this what everyone is talking about?
The existing Gorgon bounty got kill Feats added. That's what everyone's talking about. And the massive lag and serverwide simultaneous disconnects on EU PS/PC.
I can’t test I play on ps5 and I don’t have a computer that lets me test But I hopped on and the stuff changed looked good
That’s weird they would add a spam to the Gorgon bounty at this point in time. Did the new update cause the server lag on the EU PS/PC side? Maybe it is the networking gear used, I know our company got rid of all Cisco equipment and since then our network has been better.
It's been going downhill ever since the hardware upgrade last week. I've been back about a month prior, I think I've had a single normal crash in that time, despite warping to every open world Cursed Gotham down to Doomed Metropolis 1-3 times a day. When I logged this morning 6am and up to shutdown 3pm, entire Friend Lists/League Rosters would crash simultaneously. My personal guess is a sudden influx of players getting back for elite plus being more than the servers can handle. But I know very little of how computer stuff works.
Hence the reason I do one a week to get paid. The feats change (or in this case are added) and end up meaning you will re-waste your time most likely as new feats overlap or supersede old ones.
Kudos on making this run a solo. Now...if we can just talk about why it needs to also be 3 waves of pointless adds before the boss....
Because they do not like to give an infinite number of stabs to an infinite number of free Accounts for little to no effort. With 3 waves of adds that's 3x90s for Supe to kiss them, then another 90s before Krypto gets to eat the boss Except an infinite number of free accounts probably don't have an infinite number of Supes.. Maybe Cyborg.
Absolutely! I just fishing my first solo run of it before coming here to say this! I got the one with the Qwardians and the Shadow Demon boss, and was literally saying to myself while I was doing it, "Well, it's a solo now, but they didn't even bother to reduce the number of enemies that you have to clear!" So, yeah, they only really half listened to what we wanted, because while the enemies don't hit hard, and is still relatively easy, it could still be difficult for some low leveled or inexperienced players, or even players who only play an alternate role, and no DPS. It's better, but still a problem sadly.
how about some new legendary toons to unlock in the on duty tab, hawk man , hawk girl , Firestorm and others that we would like to play as also as allies as well. Maybe a new player faction to choose from we have hero and villain and respected mentors but how about something like mercenaries and antiheroes that can play content on both villain and hero sides pending on who the merc, or anti hero mentor could be ,also we have 6 teleporters in our League Halls cant we have 3 for the House of Legends and 3 for the watchtower wings? any hew just wondering. back to legendary playable toons can the CW Supergirl be unlocked ? I only have one toon that collected her Id like the rest to be able to collect her as well just asking.
1 wave of adds, 1 boss would be fine, just to make us do SOME work for our 'free' stabilizers. The other 2 waves of adds are just redundant and not needed now that a 2nd person couldn't theoretically be stuck at spawn with a slow warp in....which was the only benefit of having them in the duo.
Not sure how to tell you this, but a 'bad' run of stabilizer is about 1 min longer than a 'good' run...probably less. Not sure any run would be long enough to see 4 ally launches. I think this was a joke, but even as a joke, it doesn't make much sense. On my WORST farmer (a nature toon in healer role with about 100SP), which I just ran it on a bit ago...even though I had run it after reset already (I was curious) it was about 2 min total. A 40-60 second delay isn't going to keep anyone with an 'infinite' number of accounts from running....especially as most runs of the duo already had a 40-60 second delay before you ever walked into the run. Add to that the fact that someone running 'infinite' number of accounts can also probably speed hack, and wipe the whole thing in 10 seconds...so 2 additional waves are just maybe 2 of those 10 seconds. As a person who has, on certain days, run on 16+ accounts, trust me...if someone wants the stabilizers...they will run it regardless of the slight delay. It's just added tedium for everyone running. That's why I was saying 1 wave of adds, and 1 boss. SOME effort, even if you do use Supes....or HOL.