Next on PC Test: War of the Light Part I!

Discussion in 'Public Test Update Notes' started by Mepps, Jan 7, 2014.

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  1. Mepps Sr. Community Manager

    War of the Light Part I, our next DLC Pack, is now ready for testing on the PC Test Server! All PC players with a Legendary Membership are invited. We’re looking forward to hearing your feedback!

    To get started, you can download the client here (SOE) or here (ProSiebenSat.1).

    Please note the following:
    • No characters will be copied to the PC Test Server.
    • After character creation, all characters will begin at level 30, and nothing you've purchased on your Live account will transfer over to Test.
    • There are special Test vendors in the Watchtower and Hall of Doom to help you gear up properly.
    • The PC Test server will restart every morning at 12 AM Pacific
    • Please make sure to post your feedback and any bugs you find in the forum below!
    Let the testing begin!
  2. Mepps Sr. Community Manager

    The War of the Light has begun!
    Strange colored mists are affecting civilians in Metropolis, and the Lantern Corps have been drawn to the city to investigate. Mogo and Ranx have appeared in the skies over Metropolis, already at war, and the fighting is pouring out into the streets in Downtown Metropolis Battlezone. The Green Lantern Corps and Sinestro Corps have been joined by the Blue Lantern Corps and Red Lantern Corps, and Heroes and Villains alike have been swept up in the conflict. New Bounties and Side Missions are available to players in their respective Command Centers.

    New Shared Area - Command Centers!
    Travel off-world to Mogo’s Command Center (Hero) or Ranx’s Command Center (Villain) to accept new weekly Side Missions and a new Bounty/Wanted Mission. Players can travel to their Command Center by using the teleporter located in their HQ.
    Combat Rating: 84

    New 4 Player Operations
    Players receive two new Tier 5 Operations!
    oMist Recovery
    oHal Jordan or Sinestro are recruiting players for assistance investigating areas around Metropolis that are flooded with colored mists. The mists are mysteriously affecting citizens and scientists in the area, and members of the Corps are already engaged in an all out war. It will be up to you to make sense of this chaos.
    oStrike Team
    oHeroes must aid Hal Jordan in assaulting Ranx, and Villains must aid Sinestro in assaulting Mogo. The fighting is expected to be intense, and both warn recruits to be ready for anything.
    Open your On Duty Menu and look for the new Operations under Tier 5 of the 4 Player Tab
    Combat Rating: 84

    New 8 Player Operation
    Players receive a new Tier 5 Operation!
    oAssault and Battery
    oHeroes and Villains must confer with their leaders about battle plans and a path to victory in the War of the Light. Each side thinks they have gained the upper hand, but the ultimate success or failure of your faction will be up to you.
    Open your On Duty Menu and look for the new Operation under Tier 5 of the 8 Player Tab
    Combat Rating: 85

    New Legends!
    Atrocitus and Saint Walker make their debut in Legends PvP. These new Legends can be purchased in-game with Marks of Legend at the Legends Terminals in your HQ.

    New Power Type: Rage!
    Inspired by the Red Lantern Corps, wield the power of Rage! Create a new character and choose Rage as your Power or choose “Atrocitus” or “Guy Gardner” as your Inspiration. Players can also purchase a Respec Token: Power Type in the Marketplace to change an existing character to Rage.
    Rage Powers have two trees: Anger and Punishment. It is based on Red Lantern “Rage” and will grant the player the Tank role at level 10.

    New PvE Gear!
    New PvE Gear includes Scion of Ion set, inspired by Hal Jordan (Hero), Disciple of Parallax set, inspired by Sinestro (Villain), and Vestments of Rage (Hero and Villain), inspired by Atrocitus. Also now with greater availability is the rare style: Avatar Infiltrator (Hero and Villain), originally only found in Fortress of Solitude.

    New Base Items!
    Collect new base items by participating in War of the Light Part I content.

    New Collections & Feats!
    Earn new Collections and Feats by completing War of the Light Part I content. Collections award new styles and a base item inspired by NPCs from the War of the Light Part I content.

    New Character Select Background!
    Players can now select Downtown Metropolis Battlezone as their Character Selection Background.
    • Like x 2
  3. Mepps Sr. Community Manager

    Armories
    ·PC TEST ONLY: Players can now consume the correct maximum number of Armories.
    ·PC TEST ONLY: Using a shape change power or token will not affect Armory mannequin’s appearances.
    ·PC TEST ONLY: Mannequins will be placed correctly when an Armory is moved before imprinting a build.
    ·PC TEST ONLY: UI: Special numpad key icons have been added to the generator and options UI to differentiate between these and the regular number keys
    ·PC TEST ONLY: Mannequins will now appear in Armory base items during Lair Battles.
    ·PC TEST ONLY: Fixed an issue with consuming Marketplace Armories.
    ·PC TEST ONLY: Fixed bug where consuming stacked Armory items would incorrectly consume 2 at a time.

    PvP Season 2
    ·PC TEST ONLY: Marks of Valor have had their cap increased to 1500.

    Feats
    ·The Feats for winning x number of Lair Battles have been updated so that the count increases when you win a round in a Lair Battle as opposed to winning the entire Lair Battle.

    Combat
    ·PC TEST ONLY: Based on community feedback, the changes to the damage of Dual Wield Charged Double Throw have been reverted.

    Alerts
    Gorilla Island Alert
    ·Fixed an issue where too many collection items would appear.

    Downtown Metropolis Villain Side Mission
    ·The mission "Sci-Phobia" is now properly available.
    ·The mission "Over the Edge" is now properly repeatable.
    • Like x 2
  4. Mepps Sr. Community Manager

    Armories
    - PC Test ONLY: Armories will no longer appear as invalid on first imprint.
    - PC Test ONLY: Fixed an issue where Nature power forms would load an Armory build incorrectly.
    - PC Test ONLY: Fixed an issue where the in-combat cool down for Armory swapping would become incorrect when zoning.

    Base Mods
    - PC Test ONLY: Fixed a tooltip issue with base mod items not showing correct status in the tooltip.

    Missions
    - Mannheim's Chinese Theatre: Zatanna will now be more available for conversation at the end of the instance.

    Powers
    Ice
    - Shatter Restraints and Winter Ward will now provide immunity to control effects to you and 7 teammates when used in Tank role.
    Earth
    - Unstoppable will now provide immunity to control effects to you and 7 teammates when used in Tank role.
    Fire
    - Burnout will now provide immunity to control effects to you and 7 teammates when used in Tank role.

    PvP
    Season 2
    - The power cost increase for the PvP Level 90 gear has been adjusted to have a smaller effect.

    UI
    - League names longer than 20 characters will now be truncated down to 20 characters displayed above players.
    - Fixed an issue in which defend objective health bars would display oddly positioned.
    • Like x 4
  5. Mepps Sr. Community Manager

    War of the Light Part I

    Downtown Metropolis Battlezone
    - PC TEST ONLY: Fixed an issue in which your group members would not appear in the region map for the Downtown Metropolis Battlezone.
    - PC Test ONLY: Appearance item vendors are moved to player rally-areas from Mogo and Ranx.

    Legends
    Atrocitus
    - PC Test ONLY: Atrocitus' Rage Rumble ability is now less brutal.
    - PC Test ONLY: Atrocitus' Rage Rumble will now ground players in the area.

    Operations
    Strike Team
    - PC Test ONLY: Adjusted positioning of the teleport volume on Ranx which takes players to Mogo to match the teleporter object's position.
    - PC Test ONLY: Fixed an issue with on-screen messaging where players were being told to go to Mogo/Ranx to continue their mission, when they needed to go to JSA HQ.

    Assault and Battery
    - PC Test ONLY: Hank Henshaw is now more tankable and Saint Walker has had the frequency of his Purposeful Strikes ability increased.
    - PC Test ONLY: Atrocitus - Atrocitus' Rage Rumble ability is now less brutal.
    - PC Test ONLY: Atrocitus' Rage Rumble will now ground players in the area.
    - PC Test ONLY: Fixed an issue where Villains were more likely to have to repeat the "Disable Teleporters" stage than Heroes.
    - PC Test ONLY: Removed basic loot from constructs that spawn in the switch room during the maze event.
    - PC Test ONLY: Improved Security Construct spawn-in.
    - PC Test ONLY: Villain 8-man operation: Sinestro's head should no longer be sticking through the wall during the final boss fight against Hal Jordan and Saint Walker.
    - PC Test ONLY: The Metropolis Infusion process has now been streamlined.
    - PC Test ONLY: Fixed an issue where players could walk through the final door of the Ranx Maze.
    - PC Test ONLY: Fixed an issue where players could get the Four Corners feat after the Maze was completed and all doors were open.
    - PC Test ONLY: Mogo Ring Beams - Fixed an issue where Mogo's Ring beams could fire after the fight is over.
    - PC Test ONLY: Mogo's Sentry Turrets now have problem beam alignment.

    Player Rewards
    - PC Test ONLY: We have removed the Vestments of Rage appearance items from the Green and Yellow Lantern Supply Officers, and added another vendor in Ranx and Mogo that will sell these appearance items separately
    - PC Test ONLY: The level 90 Vendor gear has had its power cost increase effect tuned downwards slightly.
    - PC Test ONLY: The stats on the Adventurer's Focused Katanas have been fixed.

    Powers
    Rage
    - PC Test ONLY: Fixed an issue with Relentless Anger and Severe Punishment not working as intended

    Raid:
    Ranx Invasion
    - PC Test ONLY: Players can no longer walk through the final door of the maze.
    - PC Test ONLY: Fixed an issue where players could get the Four Corners feat with the doors open.
    - PC Test ONLY: Maze door is no longer a one-way door and cannot be walked through.
    - PC Test ONLY: Downtown Metropolis Battlezone - Appearance item vendors are moved to player rally-areas from Mogo and Ranx.
    - DLC9 PC Test-Fixed issue where Ranx constructs would sometimes t-pose or break pathing during the maze event.
    • Like x 3
  6. Mepps Sr. Community Manager

    General (for future release to Live)
    · Celestial Powers: Divine Light and Corrupted Divine Light visual effects should now correctly display when used in Damage Role.
    · Armory: Corrected a minor visual effects issues created on the ground when switching builds.


    War of the Light Part I DLC

    The following are Test Server only.

    Missions
    · Bounty and Wanted Missions: Updated to give players a better indication of the locations the target Mist-Empowered enemies can be found.
    · Downtown Metropolis Battlezone Solo, Bounty and Wanted missions have had their rewards increased.
    · Information Underload: Increased the number of Communications officers, and added a smaller map overlay indicating where they're most concentrated.
    · The Sum of its Parts: Updated locations where the Manhunter parts are located, and added an indicator to the mini-map to help players find them.

    Operations
    · Assault and Battery: Visual effects should now all appear on the player when Sinestro uses his Claw construct attack.

    Rage Powers
    · Bloodlust's power cost has been reduced. In addition, the 50% damage increase from using it while in DPS role will now properly last until the hit counter resets.
    · The Plasma Burn power interaction visual effects are no longer applied to objects.
    · Dreadful Blast's combos, called Dreadful Explosion, have had their damage reduced.

    · Mangle's tooltip has been corrected.
    • Like x 3
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