New Abilities

Discussion in 'Gotham City (General Gameplay)' started by StillDeathern, Feb 23, 2018.

  1. StillDeathern Dedicated Player

    This isn't the first thread of its kind... Will we every gain new abilities?

    Some of us have been flying, racing, or tumbling around the game since 2011, with the same basic powers that we unlocked wihen we hit level 30... that seems like a long time to go between learning a new helpful in game ability...

    IMO, everything should not be about just gear acquisition, especially if this is a a super hero/villan game. When are we going to be able to further enhance our ability tree? Customize our powers? Mutate (for lack of a better word)?

    Come on Dev's develop something super!!!! Make super powers great again!
    • Like x 4
  2. Crimson Mayhem Loyal Player

    I'd like a return of proc buffs (Intimidation :(). It would also be great if, over time, new iconic or powerset specific abilities for completely new playstyles would be introduced to shake up the meta. Launching two or three iconic abilities with a new interaction/mechanic may be a cheap and elegant way to add new playstyles instead of developing a whole new powerset with mechanics that are exclusive to that set.
    • Like x 9
  3. Fatal Star 10000 Post Club

    To my understanding that's part of the reason why the revamp was done the way it was with the power point removal, it would be alot easier to add new abilities. Hell they did it during the revamp, whipped up new abilities for some powers and I'm sure they were rushed. Would be interesting to see what they could do if they took their time.
    • Like x 9
  4. StillDeathern Dedicated Player

    I'd settle for anything remotely new and shinny.
    • Like x 1
  5. Crimson Mayhem Loyal Player

    And considering that iconics and movement skills are balanced by the same standards now it could be (relatively) easy to add just a few new abilities that everyone could use. 3-9 new movement skills to introduce a whole new theme/mechanic for everyone, or even just 1-3 iconics - instead of dozens of new powers to add new mechanics to all the individual powersets.

    Or they could return fresh new versions of abilities that were cut from powersets over time and use those to mix up the meta incrementally.
    • Like x 1
  6. StillDeathern Dedicated Player

    If they were ever going to add additional abilities, now would seem to be the perfect time. The revamp (good or bad) is done.
    • Like x 1
  7. TechWarrior0329 Steadfast Player

    If we are talking new modes of travel.. I vote for the ability to teleport. Are you also talking like new weapons? That could be cool. I'd go along with any change that gives us more ways to play the game. Now if we can just convince Daybreak to think about it
    • Like x 1
  8. StillDeathern Dedicated Player

    Primarily some new abilities (powers). Abilities, for the most part, have remained static since we hit level 30, whenever that was... For some players that is a really really long time without being able to actually do anything different than you did years ago. Other games have gear, and leveling which allows you to continue to learn new abilities as you progress through the game.

    DCUO just lets you buy new gear to enhance your very long, never updated, same powers you had when you hit 30.

    It's a major bummer.

    Are we supposed to be super powered or super geared?
  9. Black Prime OG Devoted Player

    I would love something to compliment super strength. Ice and fire can have things spawn in their hands. Why not have something similar as an iconic, but actually work with super strength.

    Very good ideas here!
  10. Nightcrawler Legionnaire

    All of the Legends powers should be put into the Iconic Powers. I'd love to have Bizarro's Freeze Vision and Heat Breath.
    • Like x 5
  11. StillDeathern Dedicated Player

    Iconics would be the easiest way to add.

    Come on Devs teach us old dogs some new tricks...
  12. TechWarrior0329 Steadfast Player

    I like that idea. So we add more choices that could potentially go into the attack try. Nice

    Here's another idea.. I JUST had along those lines. How about a , and pardon me for using this "dirty" word, revamp Mods. LOL At this point we have a group of players that don't bother to mod at all until end game. Another , like myself, that use nothing but alpha or beta mods at ANY tier to save of the farming and cut the cost of crafting. And yet another that simply don't bother to use them at ANY tier. They start adding things to the mods as well. Not even sure what to do but say you have a Might/Power mod .... Okay in addition to increasing those two stats as your mods get higher they add affects to your powers as well. Say a small debuff that gets stronger the higher the mod. Or anything like that .... could encourage players to use better mods again?

    Yes? No? Maybe? LOL hey just tossing ideas out
  13. StillDeathern Dedicated Player

    Technically I don't mod. Although, I still have that little box of surplus replacement mods they gave us a while back, so every time I buy a piece of end game gear, I drop one of those in... My box is getting pretty empty, I hope they give us another one soon. :D

    Based on your concept, I would rather directly be able to upgrade my powers... increase their range, their duration, their area of effect, etc. The more you upgrade them, the stronger, bigger, badder they would be, stat points would be the best means by which to do so I would think, but they just revamped stat points and we still cannot upgrade our powers er power...:confused: make sense?
  14. Fawkes2574 Dedicated Player

    Teleportation would be a nice addition. If this would be added to the game. I see a rise in toons based on Nightcrawler coming to the game. I wonder who would be the first player to nab the Nightcrawler & Kurt Wagner names first. It also be nice to see swimming be a movement style. Aquaman (and related toons) are really out of their element without this movement style. Blue and indigo light powers would be a nice addition as well.

    Something to go along with that. Strengths and weaknesses should be implemented. For example, if blue lantern power were to come to the game, not only would it be nice to see them as a healer role, but to boost green lantern powers when nearby. Superman (or any toon based on him) is not only supposed to be vulnerable to kryptonite, but magic as well. Why aren't these implemented in the game?
  15. TechWarrior0329 Steadfast Player

    Swimming would be interesting but since almost all of the game until Deluge arrives is on dry land.. what does a swimmer do then? Run? COULD be a cool add on to use during Deluge and any "future" under water content????? Just make it available for all travel modes and when your character hits water POOF they swim.

    We had teleport as a travel power when I played City of Heroes and it was fun. Biggest advantage was that player could teleport team mates. Now since a whole pile of players here like to get things done faster.. Imagine sending a teleporter with stealth mode ahead and when he got to the room with the BOSS he just teleports everyone to that spot and you take out the boss without even getting near any of the mobs that were in your way? i should clarify teleport in COH was tough to master. it was not as simple as I am here.... I click a spot of the map and teleport directly there. You had the ability to tp a certain distance and then picked a new spot and tped there.. over and over until you arrived. Took a while to master and was slower than a couple other travel methods.
  16. Fawkes2574 Dedicated Player

    Oops, forgot to mention that earlier. Missions or areas in or under water would be nice.

    Just don't do what Super Friends did to Aquaman and make him fly. :p
  17. DaBatmanX Well-Known Player

    For movement powers maybe we can get a super speed version of skimming with the animation similar to snow boarder. Or maybe even a way to customize the skimming so we can ride a trash can like static or surf on rocks like terra
  18. TechWarrior0329 Steadfast Player

    Oh dear god no THAT would be so stupid. LOL Arthur and main Squeeze are swimmers not fliers. Oh and stil have no clue what all it will entail.. a guess would be just a completely dry under water station .. and out the windows we can see fish and stuff floating around when we are NOT battling mobs but we are getting that underwater outpost with Deluge hey its not Atlantis but its a stp in the right direction :D
    • Like x 1
  19. Fawkes2574 Dedicated Player

    Or on ice like Iceman or Killer Frost.
  20. kingmasternova Loyal Player

    What about the people who played the game in 2010. Beta