Need an answer on this - enemies spawning with god mode

Discussion in 'Old Arkham (Bug Archive)' started by Raijin1999, Mar 20, 2013.

  1. Infinitox Active Player

    I'll throw my hat in on having witnessed it with the Hazmat guys, not just in Seeds of Rot but also during the Springtime seasonal. Very frustrating.
  2. SethZoulMonEl 10000 Post Club

    In the botanical gardens area in Gotham, a Seedling just took a sticky bomb and gauss grenade, got hit by my staff four times, and never took any damage. The Seedling also was not stunned by the bomb or grenade.

    The phenomenon took place in the street located in the crook of the T shape between the upper T area and the three buildings on the right side.
  3. Raijin1999 Loyal Player

    With the lack of feedback on this issue i'm just going to attribute it to the decline of the host environment. The increase in overall lag and the rise in disconnections was made most apparent when linkdead was introduced and the 'disconnected' status was put back into use. Being able to see how many other people were crashing out of the game, especially in raids, was good intel.
  4. SethZoulMonEl 10000 Post Club

    That may be true for USPS3 players. Since I am on USPC, I do not think this is a lag issue or disconnect issue. While USPC has had its fair share of those problems with the latest updates, I am among those that the problem was fixed for when SOE investigated network related problems on their end. I've had a few days with bad lag even after those fixes, usually following a hotfix or update, but I had no problems over the past weekend with lag.

    The issue still seems to stem from enemies that rise up from the ground, out of pods, etc. Sometimes, they do the animation to appear in the environment and are invincible for a few seconds afterward. Maybe the animation is not finishing when it appears to finish?
  5. Fools Fire Loyal Player

    I just thought I'd mention in Inner Sanctum we had two such characters refuse to die. One was an Omega Prime near the end of the Arc battle. The other was a spider who followed us around for some time until we reached Catwoman.
  6. P.W. New Player

    they might be behind a wall
  7. Raijin1999 Loyal Player

    The mentioned problem during the ARC battle is unrelated, but it's another bug that's been around in that raid for quite some time. They attempted a fix, which does the job 9/10 times, but the issue can still occur. Feel sorry for all the new PS4 players that are going to run into that BS and not know what the heck is going on.
  8. Jake IX New Player

    This happens to me in the omac duo instance. The two robots i have to kill are invincible.

    It doesn't matter what you do. I just keep entering & re-entering the room until hopefully i can kill them.
  9. Lyndi Well-Known Player

    If you are talking about the two Neuromacs, they are not invincible. You just have to get them separated. I'm gonna leave the how for you to figure out.
  10. SethZoulMonEl 10000 Post Club

    I also thought it was a glitch the first few times I encountered it until me and my gf were able to accidentally separate them and realize our error. There are numerous ways to separate them, and some work better than others. As a tank, I don't have to use any items provided within the instance [hint].
  11. allnutty New Player

    I had something like this on the ps3. In my case i think it was latency. could be a problem with your connection or it could be server side.
    on the other hand it could be something else entirely.
  12. SethZoulMonEl 10000 Post Club

    I've noticed this happens a lot with the OMACs in North Gotham. I can reproduce it multiple times in that area. Maybe that will provide a clue?
  13. Gobbler New Player

    Its super annoying too
  14. MeteorRizzy New Player

    that "god mode" happens sometimes on the ads in the tunnels of wave. its funny sometimes to see 8 guys/girls go all out on this one creature until its god mode wears off. haha but the bug does need to b fixed
  15. Creid New Player

    I'm level 16 PvE and this exact thing happened in all my Gotham missions so far... From the very first mission with the screamers to the last one before I entered The Jokers Funhouse... I'm not sure but I'm wondering if its related to lag, because at the same time I was experiencing that in the Bowery district of Gotham during the Scarecrow missions I kept being hit by invisible enemies. I'm not sure if they were supposed to be invisible, or if its related to the god mode bug ( since it was happening at the same time ) or if my game was just being badly affected by a lot of lag or too much stuff going on in the area at once :/
  16. AdamSwine New Player

    highly unlikely this will ever get fixed. this bug has existed for at least 3 years now.
  17. Raijin1999 Loyal Player

    Some areas did seem to appear to have been fixed. The recent issues with server lag since the launch of the last DLC may have resulted in delays causing the god mode spawn issue again. The hero side starter missions involving Braniac, near the East End PD, had the god mode issue corrected for some time. Haven't tested it recently to see if it's fubar'd again.
  18. Darkerusaelp Devoted Player

    After GU43 hit we ran into a little technical difficulties in Dox (villain side).

    On the way to the boss several of the adds took much longer to defeat then usual seemingly ignoring damage. When we made it to the boss a similar thing happened however I could no longer get any damage numbers to pop up as shown in the video above.
  19. Hemmy Committed Player

    I'm sorry if this has already been reported but there are a lot of posts here.

    A little while ago I was helping a friend get their CR up by doing the inner sanctum alert and then it happened:
    One enemy right at the beginning of the instance we got down to next to 0 health (couldn't even see the green in it's life bar) and then it simply stopped registering damage. The numbers appeared above it's head and everything worked as normal except he would never die. He followed up all the way through the instance and killed all of my teammates at least twice because we couldn't keep him away and couldn't regen health as a result. (Im cr 110 so I had no problems) How is this in any way a desired, effective, or fun mechanic? Bug for sure.
  20. EPHEMERAL titan New Player


    They seem to take no damage in "hallucination" mode and it takes whole seconds before they take damage as things like "poisoners"...