Nature DPS

Discussion in 'War Room (Powers, Artifacts, & Builds)' started by MEBegnalsFan, Jul 16, 2015.

  1. MEBegnalsFan Devoted Player

    League mate of mine ran NGN with a 126 Ice, 126 HL, and a 126 Fire. My league mate is a 126 Nature.

    At the end of run he had more than 2x the damage of any other powers. All the others were fairly equal in damage.

    Tonight I'm going to try to get the league together to run with the Syn who is a 126 Mental DPS that I know deals fantatic damage and see how the two compare. This way we can see if Nature is truly OP or if my other league mate simply had some bad DPS players with his NGN run yesterday.
    • Like x 1
  2. BIGBOYSEAN132 New Player

    I can guarantee he had bad dps in there with him because nature would have to be doing 60k+ dps for it to be doubling ice
    • Like x 2
  3. Pink Revenge Committed Player

    having run things as a nature DPS yesterday i really doubt these were good players
  4. Venus Void Dedicated Player

    This story seems suspect, any scorecard screenshots, or even a screenshot of the four 126 dps pug group?

    Nature does pretty good in NGN tbh, lots of adds and blocking mechanics allow the DoTs to run nicely without having to let up on damage while blocking or hitting objectives, that being said, the story is still unbelievable, and that's coming from a nature player.
  5. MEBegnalsFan Devoted Player

    What everyone is assuming is that players are doing there rotations endlessly...that cannot happen. Some did point out the mechanics of NGN and I have seen first hand what a great nature DPS can do. They normally are behind Ice by 1-2 million prior to the update. Now with stronger damage, it would be no surprise if Nature could out DPS Ice due to any instance mechanics from blocking or taking care of objectives. Plus adds, OMG the more adds, the better damage for Nature.

    Think of all the adds you fight during NGN.

    I'm not saying 2x the damage should be the norm as I believe bad DPS maybe part of the issue. What I do believe is that Nature maybe better in instances even witth a lower DPS value on sparring target because of the fact that it can keep the DOTs up and do other things to like blocking or pick ups, etc...
  6. Xibo Loyal Player

    Nice, but i liked to know that HL, Fire and Ice do fairly equal damage. Regarding Mental seems a little bit better than Gadgets but if Nature is acting in this way, imagine Electric!
  7. tinoman Dedicated Player

    Beast loadout I nessed up a few times but you can see I posted this in bug discussions because swarm would not refresh when clipped with hive mind. But most end game content would be hard to pull off but not impossible
  8. BIGBOYSEAN132 New Player

    I dont know about you but the 3 seconds that i am blocking from the 1st boss is not enough to make ice get doubled clearly your story is flawed and you need to re evaluate with some real dps because in tests nature was clearly 4th place