let me keep this short and sweet: there are a ton of issues currently with pvp that have been discussed extensively on the forums as late, but there is just one thing with seasonal pvp and all the adjustments that has completely ruined it for me. the one thing thats driving me nuts is the "catch 22" i've currently discovered when deciding on how to go about getting my gear while playing with groups on a daily basis for reward boxes. with the new system, UNLESS YOU JUST REPLAY one map, you need to be in 5 different size groups to grab each daily box (let alone the weekly box). With the previous pvp systems over the last 2 and half years there were ways to form a certain size group and queue up one group size set of maps to gain marks. Now, if i want to get my daily or weekly boxes i have to change group size as soon as one win is acheived... UNLESS i REPLAY. the only other option is to PUG to avoid having to reform or add people to a group after just one win. the problem with that is the new system is VERY unfriendly to PUGing, as has been discussed at length in other threads... mainly due to the fact there is no longer rewards for participation, only winning. So... there is the new "REPLAY CATCH 22" system. I can form a nice 2v2, 4v4, or 5v5 group and replay, replay, replay... win 100% of my matches and be done with it... OR i can PUG and lose, PUG and lose, PUG and lose... OR i can shout for "need 2v2 partner"...win one and then shout "need roles for 4v4"...win oneand shout "need 1 for 5v5".... "need 3 for 8v8" ----what a joke. bottom line___ the new system is UBER PAINFUL to try and get marks UNLESS you replay. --they basically construed the most possibly disfunctional system possible for "normal/non replay" rank up. nuff said. call it a QQ, call it what you want, this system is just not fun. thanks.