I prefer that everything stays the same. Yes I prefer precision over might although every power in the game uses both. I use both and the mods seem fine to me. I have played with might based players of every power that deal damage quickly and maintain some power efficiency. The biggest problem I think that most might Damage players are facing is not being able to apply their own power interaction that cannot be overwritten or removed by another player in the game. Might is fine where it is from what I have seen. If you are constantly overwriting your buff from casting powers then that is a failure on your part.