Been trying to get this feat for a few days now and been having a hard time with it. Keep hearing in-game that you have to get through all 3 boss fights without getting hit by Barbatos. Yesterday, a league mate and I went through the Duo and did not get hit by Barbatos, according to our combat logs, on either of the 3 boss fights and the feat didn't pop. A little bit later yesterday, saw a guy in LFG looking for help with the feat and decided to try it again. We finished off last boss being sure to avoid any of his lobbed attacks, still no feat. Checked combat logs again, no "Barbatos damages ......... for .........." in either combat log (yes, we did have "damage in" turned on for our combat logs, it's been showing when ha attacks)
Ended up getting the feat next day, got hit by his attacks on both first and 2nd boss fights, even got hit by it at last boss, decided to try and see if we could still get the feat after wiping, turns out you can, also turns out that it's much easier to get after wiping as he only does one round of lobbed attacks.
Possilbe feat pop bug. Feat for avoiding barbatoss's lobs on the final boss fight. Metal part 2 batscape duo Run duo multiple times avoided on last boss and all bosses previously to rule it out. Feat is supposed to pop as soon as duo ends.
Working to get this feat currently with a league mate. We've cleared at least twice (ran it 11 times so far, once per day of the event), and we haven't got the achievement. She thinks it's her fault but there's no report on damage from barbatos. Can we fix this? Please? I got pissed and decided to do it solo. I've cleared it 3 times with no damage from barbatos (On third time I even did it slow on a troller, using shields and meticulously ensuring I don't stand in the damage zone when lobs are landing. Did it in a private match. Thrice.), it hasn't popped. It's my last feat in this duo (except the meta achievement) and I'm beginning to wonder why this is happening? Fellow players who lack the confidence to realize it's the company's fault aside (They blame themselves, why? Was just happy they came along), is there any reason why *this* particular bug allows people who get hit by the projectile to clear the feat and those who painstakingly claw at their scalp to complete it can't catch a break?
It has been a while....but isn't this the feat that even pets & henchmen can't take any damage from barbatos as well?
I've gotten this on several alts during the event (including today) so the feat is working. My two suggestions are 1) make sure the instance is normal, not casual and 2) consider a Batman-like approach. No inch of pavement is safe from Barbatos- not even under alcoves. However, the entire perimeter above has fully functional ledges/walls/grates that one can seek refuge on- and not in a cheesy, "gotta land on it just right and then struggle to stay on it" way- the play area allows all to be utilized comfortably. Sub-bosses can still reach and attack you, but you're kept safe from Barb specifically. I don't think it's accidental design that the feat is for avoiding his attacks in the alley and that the most effective way to do that is by taking refuge up in the shadows.
The feat works fine. The issue is the visual indicator for the toss. The actual area it can hit is larger than the orange impact circle. So you have to get far away from each one. Keep an eye on combat log or watch health.