I've been thinking about ways to perhaps make this SC better worth the 100% SC( I still wish it would be changed to a 50%) 1.) Make power infinite like Sorcery's Arbiter of Destiny. 2.) While in control role only, increases your vit by a percentage(No flat amount to keep up with the tiers.), and still have infinite power. Also increase power critical power chance. 3.) For DPS only, increases might and precision both by a percentage for the entire time your in the form, still with reduced power cost. Also increase critical attack damage. 4.) Give it a movement mode.
This would be awesome but kind of OP with the infinite power and increased prec and might especially for DPS.
It's a 100% SC and should be extremely powerful. It still won't be on par with Berserk and that's only a 50%.
Its not on par, but the time it is up is worth being 100%. My buddy used to kill with this SC and DW. Used it on first boss and last. You get some rally good crits off in this form and again it lasts for 1min. With WM coming out i think this SC is worth using on bosses. Having this up using WM means alot of big numbers. Berserk is like no other, but it is poop if you get knocked down.
Still wouldnt be powerful enough. There is no 100% SC that is worthwhile, particularly when the most people get off is HB solar flares and especially if youre Mental Its a move you use maybe twice in any given raid and doesnt produce nearly enough damage to out perform whatever you would normally use in that spot in a normal rotation Unless it wipes 35-50% health off a boss, its not worth it. Ever
I find it very viable in PvP in troll stance. Might even call it OP. Once I'm in form, it's full terror mode at that point with menace and terrorize. If you can get over the constant CC effects, you then need to cycle a few targets to find the head of the snake.
lol after considering Berserk lol MH may need to go lower. but honestly they need to fix the double hitting with certain moves cuz it's annoying....
my real problems with it is 1) not having a moment mode , too much of a risk where bosses can 1 shot you and you really can't avoid anything since you can't move fast 2) since it's mainly used for bosses the ghosts die too quick for them to be beneficial ( when their not dead they put out some really nice damage though) . The damage boost is pretty nice but still not worth 100% sc with the downsides I mentioned above . only time I've ever used it is during lair battles when we had SC crystals in Robinson park