MAKE SKILL POINTS A REQUIREMENT FOR ELITE ALERTS/RAIDS

Discussion in 'Testing Feedback' started by DeadInAMinuteYT, Jan 19, 2017.

  1. krytine Loyal Player

    Sp does make things easier yes and i do think a sp minimum should be put in but i dont think 200 is the right number. I work 50 plus hours a week at work and travel and i dont have the time to invest 3 or hours a night into this game or any other. But i do have over 250sp
    But if lets say 150sp was put into the mix i would be ok with that and the reasonis this. With more sp in the game the player normally has more knowledge of the game and the mechanics how the game play is. To understand when to block or to use shields . It also means players typically know how to work as a team to accomplish goals in the game and it does add to the survival of your toon by helping it to be more well rounded. But in the current system the devs mde this game easier and easier to do things with no mods or sp and now they want to listen to the player base and maybe make the game a little more challenging. So these new players that dont learn anything that dont care about improving there toon have the biggest issues. So in my opinion make like 120 a requirement anyone can do well with that and that number is quick to achieve.
    • Like x 1
  2. light FX Steadfast Player

    Stuff like this gets said all the time and its not entirely true. The sp have nothing to do with skill part. Feats like EO, omega and omega (elite and normal versions), parademonic, death proof, etc. All these feats require skill to achieve. Just because someone did those feats with a low amount of SP it doesnt mean there was no skill involved. And those feats turn into SP so some SP=skill. But most do not.
    • Like x 1
  3. STARGARD Well-Known Player

    Perhaps equal to cr as a requirement - but a flat number not a good idea in my opinion
  4. ozzy1111 Dedicated Player

    wow, so many no skill playes saying...NOOOOOOOOO. lol I think its a good idea!!! better drops. better marks. something for people to work for. and for all the (I have 40sp and can do everything) sure. BD...BN...DWF...HH...ECT...ECT... show me the feats you have in there...few people get them feats with...no skill...being carried...its a mmo you grind mmos...and yes, they have gone off the deep end with the grinding. but, better drops and better gear, would be a good reason to grind it out...but, this is a lazy...no skill player game. people scream...NERF IT, I cant do it in 5min or less...NERFF IT we need a troll AND a healer to do it!! we want all DPS 5 min runs. then we can complain, there is not enough to do...well, there is not enough to do...why...because, its all done in 5 min...a stupid grind for stupid no skill needed feats!!!!
  5. ozzy1111 Dedicated Player



    there is new players??? since when???
  6. colonelbondo Well-Known Player


    3 months later...
    Well guys, its been fun, but DCUO is closing its doors forever. Say your goodbyes.
  7. SasquaT Dedicated Player

    Why not 300 ? Yea 300 would be gr8 becouse i got 300 and i dont want you to do elite till you be good same as me :) fair ?
    This idea is bad as .....but who knows devs love bad ideas the most so yea there is a chance :)
    • Like x 2
  8. Roocck Committed Player

    I like your idea 300+sp... That way a handful of players can run the elites :D...
  9. tioalbert Well-Known Player

    Vamos aclarando el tema;
    1- sp= atributos de estadosticas y armas.
    2- requisitos elite, cr+sp+mods exos o mods sinteticos en las 10 piezas de armadura+bonus de las 10 piezas desbloqueadas.
    3-sp minimo requerido 30 desde t5 apartir de ahi el minimo subiria 10 mas por cada episodio o grado.
    4- despues de t5 los requisitos serian, cr+sp+10piezas elite equipada+mods equipado+bonus de armadura desbloqueada.

    5- lo anterior para que?
    Por lo siguiente;

    A) jugar las elites con menos lastre posible.

    B) propuse 30, por que imagino que hay gran cantidad de jugadores con 0 o 15 sp a lo mucho, ademas de hacer instancias sin mod, siendo supuestos dps que luego con sus poderes de dps pretenden ser rol de soporte.

    C) es sabido que estos jugadores solo hacen instancia a la fuerza ( kamikazes) y desesperados por acabar en 10 minutos o menos, para saltar cr, cosa que logran cuando, ejemplo; t2expert entra uno o mas de cr 170.

    D) el saltar no esta del todo mal, pero es algo que no debiera pasar en elite.

    E) si en elite obtienes las piezas elite con el nivel mas bajo ofrecido por instancia, necesario para elite del siguiente episodio.
    Pero con los atributos con el maximo ofrecido del episodio, donde piezas raras serian lo recomendado y las epicas lo optimo, para cada episodio.

    F)conclucion los que quieran saltar cr que salten con instancias y vendedores normales, pero que las elites sean vip para veteranos y jugadores experimentados extremo.

    P.D. de todos modos elite son los mismos paisajes o temas que el normal, los jugadores free o premium( como yo p.), no pueden jugarlas si no pagan o dcuo las da de promocion mensual. Entonces cual es el punto de dejar que jugadores temporales o anuales sin experiencia entren a elite, si lo unico que hacen es saltar( me incluyo).

    Si me parece buena idea.(elite VIP para jugadores determinados, dinamicos y con el tiempo necesario para terminarlos. "Se un elite".
  10. KeeblerElf Well-Known Player

    You said it your self " walk ins" all batcaves and fos's had walk ins which means no cr required. If you wanna que sure you needed x amount even tho we use to gear check people at phase shifter because only your level was disolayed but info isnt flawed we still beat all batcave and fos's with a mash up of different cr's.
    Next we had walk in all the way to t5 well before cr differential came into play as t5 ie nexus paradox is still refered to by many as the best period of gameplay weve ever had a few names off the top of my head who have said i wish thing were like nexus\dox again would be crappyheals obsidianchill and a few others
    My points are intact next time ill lay them out smoother for people
  11. Wiccan026 Loyal Player

    On the surface it would seem like your points are in tact but if you look at the history of the game you can see the holes.

    Anything prior to T5, can't truly compare to where the game exists now... for one simple reason. Stats escalated dramatically when we entered T5, this is a fact (in fact the day after we got origin crisis people who were having so much difficulty (or never passed it) were mopping the floor with Prime, wearing the green gear you got from origins crisis, because the stats were that much better than what currently existed (this also led to their eventually reasoning of the CR differential but that's a story for another day).

    As for going on about Origins Crisis being some of the best game play folks ever loved, I respect their opinion, I enjoyed parts of it myself. However, at the end of the day Origins Crisis was a failed DLC, the devs even called it that themselves... they had to nerf many things about it because I can't even recall the percentage that they gave us of people who actually beat the raids (I was among the number before accusing me of such :p) but it was low. You can't have a DLC where only a small percentage of the playerbase can actually play the main content because you risk losing people (and lose people they did) this is actualy the main reason why elite content was developed (although the differential has kind of made most of the elite content a joke among other things).
  12. KeeblerElf Well-Known Player

    Prime was great content so was gates nexus and paradox were also great content i liked hard content challenging content. Just because majority of the population couldnt beat it meant one thing .. People need to get good. If you cant beat content first day or week get some gear get some skill stack the group in your favor with people that did what you did. Its this current mindset that even the worst players should be able to beat content that has ruined the gameplay for majority of its veteran community. Not everyone is good plan and simple give us good content. Elite should feel like get wrecked central instead it feels like regular with a death cap on boss fights. However, weve completely strayed off the point of this thread entirely.
    Should there be an sp requirement short answer no, should cr requirement no, because when cr differential is gone the game play is much different atleast it was, with this current update falsely advertised as stats matter everything gets to go down the drain for the worst
  13. Wiccan026 Loyal Player

    This is an MMO, if you don't have people who can get through things, chances are they aren't going to continue playing, which means no population and therefore no one to fund the game, servers go down... that's the reality.
    That's the reason why elite content was created, elite content should be only "passable" if you go back to it after awhile or if you're "good"... that's literally the concept of why it was created... the main issue though is cr has practically trivialized it's existence for the majority of the time it's been out.

    Also, even when CR differential goes away, chances are if they took the cr requirements away and folks with not even full T3 gear went into Prime (notice I say full T3) chances are they will fail, you still need the stats from the gear you see.
  14. Swiftduck Loyal Player

    just admit it, you want a skill point requirement because you want to feel entitled.

    I have a lot of skill points myself yet do you see me advocating for this crap? Its unnecessary.

    there is absolutely no point to a SP requirement. All this would serve is to satisfy those people who constantly need to flex their ego
  15. KeeblerElf Well-Known Player

    There are plenty of games that have content that cant be beat right after release destiny is an example. I dont know about you but im no quiter if i cant beat something i grind til i can beat even if it means first boss spamming to get gear. Thats the problem with the community "if its hard quit" "if i cant do it then it needs a nerf" man up get good if you dont enjoy a challenge go play something thats not an mmo because mmos have always and will always and should always revolve around put in the grind reap the reward
  16. Wiccan026 Loyal Player

    This has nothing to do with how you or I play the game.... this is how the majority of the player base expects to play their game.

    Let's be realistic though and go just off of what you said.... how can you grind for gear if the only way to get gear is vendor? Just do the solos and duos every day (assuming they exist in the content when its delivered) and possibly alerts before beating the raids? Especially considering the cost of what vendor gear could be (chances are, based off what the devs have currently said we probably are always going to see such high gear costs... unless they devalue them after the episode is no longer relevant... because the reason why they set them so high was to last until the next dlc... and they have no specific time frames about when they are going to release dlc contents)? It would just make no sense.... this game isn't currently set up the way it was in origins crisis (when it makes more sense for "grinding to complete hard content")... and considering that dlc actually dropped the population initially (and the devs called it a failure) I doubt they would revisit such things in their content.
  17. BumblingB Guest

    Why do people want to find more and more ways to alienate players!?
  18. Anatoly New Player

    lolololololololol

    Oh, wait, you were serious? Ahem, no.
  19. DistantWalker Well-Known Player

    I think people are misunderstanding what the Op is trying to say. All he is saying is that he wants skill points to be more valuable. He has a right to feel like he wants skill points to come with a higher reward sense they are so hard to get.
    But then again nobody told u to grind to 200 skill points. That's something you chose to do. This is something that the community as a whole should say no or yes to.

    Should Super high skill points like 260-300 make you stupid stronger then everybody else? yes or no?
    Getting skill points is not and never was a requirement so its invalid to say your mad because you farmed 200 SP and it doesn't meet your standards of relevance.
  20. KeeblerElf Well-Known Player

    Vendor gear isnt the only gear raid still drop gear slightly weaker than vendor gear. Am wm and stat flattening also drop game player base yet they continue to try and reinvent the wheel prior to gu 47 we had 140,000 end tier players were currently at 28,000 end tier players checked through the census by end tier cr. Im done replying now because were completely off topic of this thread