Make boss fights worthwhile....

Discussion in 'Gotham City (General Gameplay)' started by Kharhaz, Feb 26, 2015.

  1. xoHLxDPSox Steadfast Player

    it would be 30 for both roles and to get enough for both roles, your bound to run into repeats of what you already have in both roles :p

    like today a guy was saying he got 3 utility belts all 98 in HoH lol
  2. Torikumu 10000 Post Club

    True, but usually people have a preference as to which role they want to play and usually the secondary role is an after-thought. I'm predominately a controller so I want the best controller gear for my character. If I get extra drops (lol sorry, now is not the time for jokes) I will convert them to DPS but I don't lose sleep over not having a complete set of DPS gear. So to most people, 15 pieces will do.

    Bottom line, though, a guaranteed drop would interfere with the developers "garbage drops" that are given instead of the good stuff. The garbage drops have been: Off role gear, Bonus Marks, Low Level gear. By giving the players a guaranteed "good drop" every time they beat a final boss, they would have to segregate a couple of pieces to be extremely common, thus becoming garbage drops upon the 3rd receipt by a player and the rest of the set be extremely rare.

    A third "good drop" of anything other than a ring is as useful as a bonus mark, low level gear or off role gear, therefore this solution isn't an ideal one and it wouldn't resolve anything. Most people don't struggle to get at least a couple of drops. So they wouldn't benefit from this type of system. It's a text book example of a Red Herring.
  3. xoHLxDPSox Steadfast Player

    im testing something ;) I'll let you know how the testing goes upon finishing it.

    But I can already say its not what Im thinking.
  4. HersheyKiss New Player

    My god, enough already. How many threads are there gonna be about the loot? I thought the thread was gonna be about boss mechanics with the title. Nope, just another thread about loot :( UGH

    Thread like this are the reason they took out the extra marks and gave us 98 gear in the raids. Please. Just. Stop.
    • Like x 1
  5. SethZoulMonEl 10000 Post Club

    [LFG] 115 tank looking for final boss of ***.
    [LFG] 114 DPS looking for final boss of ***.
    [LFG] 114 healer looking for final boss of ***.
    [LFG] 115 troller looking for final boss of ***.
    [LFG] Is no one on the final boss of ***?
    [LFG] Nope, everyone is waiting for people to get there first.

    The above is a dramatic representation of how I imagine the community would respond. I doubt it would be commonplace, but it would certainly occur to some extent. It would make creating a group for the full run less relevant.
  6. Splinter Cell Dedicated Player

    That's assuming you're playing with silly players, it's easy to avoid Cerberus's "final blow" for defeating him.
    • Like x 1
  7. Immortal Kyrro Loyal Player

    Every boss gives a reward already. You get marks. Granted I'd much rather get extra marks than 98 gear. Even if they put in the raid gear from last dlc at least it would give me a chance to finish that set. I ran hop raids every other day and got 2 pieces off imperial I total. I got 4 pieces of last dlc ruining those daily.

    And this dlc I've gotten the 100 back 4 times that's it. Just for the hell of it each of my 4 armories uses a different back.
  8. Sectumsempra Dedicated Player

    98 being from a random set styles or something likely would have made more people happy.

    Maybe some oblong stat that made it better then other 98 gear or at odds with 100 gear, like an oddly high might/prec/resto/vit/dom in exhange for less of another stat.

    A 50/50 chance between extra mark and 98.

    And if you guys are so against other people discussing the ways of progression, go post in other threads. why spend time in your life actively complaining about other people talking about something in a thread you voluntarily click read and respond to.