LPVE Master Thread: Guides for Every Map & Character and a Compendium of all LPVE Information

Discussion in 'Oracle’s Database (Guides)' started by AV, Feb 4, 2020.

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    Hall of Doom Armoury
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    League of Assassins Stronghold
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    Nexus of Reality
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    Oan Sciencells
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    Paradox Wave
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    South Gotham Courthouse
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    Trigon's Prison
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    Watchtower Containment Facility
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    ADDITIONAL INFORMATION
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    Core Feat Requirements and Optimal Strategy
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    Tips, Tricks, and Fundamentals
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    Movement Capabilities

    General
    Spawnable Objects: Some characters can spawn throwable objects (eg. Bane, Harley Quinn, Wonder Woman). Doing so immediately places you in movement mode, allowing you to reach top speed as soon as you want to after combat. These powers are best used not offensively, but to maximize mobility.


    Acrobatic
    Dashing:

    Zipline Proficiency:

    Flight
    Extended Swoop Attack:
    If you use Swoop Attack with flight activated, your character doesn't actually advance you just do swoop in place. However, if you disable Flight (note: you should always have Flight disabled for combat) you can travel a large distance quickly by jumping immediately after you activate Swoop Attack:

    You can further extend this distance by using the environment or enemies to your advantage and getting a physics bounce. Also, any enemies with which you come into contact while in the "Swoop" portion of your travel will still take full damage from the attack, so this is also a good way to initiate combat with targets beyond max range.

    Superspeed
    Dashing:
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    - Added Bane, including additional stat note regarding a specific cd reduction after Venom Up
    - Added Object Spawn to Movement Capabilities
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