I'm sorry if it's a lot but I have had so many questions that I either couldn't ask at the time or were never answered. Question: Are you thinking about changing the amount of time it takes us to progress? Currently, the way the DLC are set up, they are set in a manner where it is assumed that you play every day and do ALL the instances. However, like most people, I have a life. Sometimes I may not be able to play for days at a time due to family issues, college, etc. So if the progression could be based on the assumption that you play for even 5 days out of the week instead of every day that'd be great. Question: Have you all thought about making changes to TC's? whether it be increasing drop rates of collections, putting the more exclusive things on the marketplace itself, giving members (or players in general) more stabilizers, etc etc? Question: Are you all acknowledging the feedback regarding stats matter? And if so, do you guys plan on making any significant changes or are you all dead set on keeping it the way it is and will only make minor adjustments. I'd rather you be straight with us than have us under the assumption that our feedback will actually make a significant difference. Question: Will there be any new movement variants? I've always wanted like a rocket boot variant for super speed, similar to shadow the hedgehog or something. Question: Will you guys create a way for us to solo old instances whether it be another generator mod for all instances so we can finally fill that 4th slot, or a "skip que" feature in the on duty menu that ques you in with whatever group size you have at that moment? It's a pain going for feats with pug groups as they either don't listen or are simply incapable. And it's hard to make a full group for something like black dawn these days you know. Question: Do you guys have any plans on reducing the dovetails (preferably to pre gu36 levels)? As of now, the game feels really sluggish, and with AM/WM damage going out of the window, it'd be nice to have a faster, smoother playstyle back in the game. Question: Will style unlocking ever be a thing? I'm not asking for a release date but based on you guys' current projects could you see it happening anytime in the NEAR future? Question: Same as the one above except swap style unlocking with gear unlocking. Question: Could you put an item on the marketplace that auto levels toons to whatever is the highest content at that moment? So say for instance I have a toon that is 189, instead of buying a useless cr100 booster, since I have already reached that cr on my own, I can use a booster to get me to 166 (entry level for this DLC) on my alts. This way, newcomers or people who are still in earlier tiers can't just skip ahead (because they haven't reached endgame on one of their toons similar to how the skip tutorial function only works if you've completed it at least once already), but those players that wanna have several alts in end can get them to the BARE MINIMUM requirement and work them up. It makes it so that players don't have to level characters over and over, but also doesn't put them at max cr so there is still a grind. This would also be a good alternative if gear unlocking never becomes a thing. Question: Are we going to see any new legends characters? Question: What are you guy's thoughts on having characters receive 2 armories instead of just 1? Question: Do you guys have any plans to "revitalize" legendary? As it stands, I feel that the legendary membership is okay, but I feel if we were given even a few minor extras it would make others want to become a member. Question: What are your thoughts on having members feel as though they need to spend a large amount of money on the game on top of their membership? Question: Is there any way that we can get away from replay badges while not hurting you all's profits? Don't get me wrong, I love replays, it allows me to get ahead if I know I'll be too busy to play every day, but when it feels as if you NEED to have them, it's a problem. Question: Should we expect any new powers after water? if so what are you guys thinking about, not necessarily working on, but what are some ideas for powers that are floating around in yall's heads? (Is blue lantern completely not an option? I really would like a heal since we have a troll n tank lantern lol. but hey water was once a "NO" so I guess I can dream.) Question: Do you plan on releasing water WITH the stats revamp, or shortly afterward? Question: Is there any way to work with sony to get a dcuo test server on ps, similar to how some games have open betas? Question: Can the contents of Promethean lockboxes be updated? Question: Will dlcs start coming with new character select screens again? I used to really look forward to those and was kinda disappointed when AF3 didn't have one considering it was a big DLC. That's all I can think of at the moment, thanks for reading!