One of the counter rules we were taught on the Brainiac Harvester Ship is: Throw a Block Breaker (BB) at a blocking opponent to knock them down and gain counter immunity for a short time. Forward Flip, Backflip, and other flip-related variant abilities possessed by specific legends characters can be used to bypass the first rule. When used at a specific time when a player is undoubtedly vulnerable to being block broken the ability will prevent the player from being knocked down. Additionally, if the ability the player used was a Backflip, it appears to grant the player a counter immunity, as shown in the above video. When a player flips out of their opponents' BB since they are not knocked down, they can counter the opponent as soon as their immunity ends, which would not possible if they were knocked down as they should be. Basically, flips reduce the amount of time a player who scored a valid counter has to attack without being countered for that attack. These properties appear to have been around for years, but it has been magnified by the fact that the revamp reduced the duration of immunity windows. Before the reduction, a player could flip out of a counter, but they wouldn't be able to then counter their opponent's subsequent attack since their opponent would still be immune, but the shortening of immunities is part of the reason why this scenario is possible. Characters with two flips such as Nightwing, Robin, and Harley Quinn can use both flips to evade two counters in a row, resulting in the opponent only able to be fully rewarded for a counter when these abilities are on cooldown. With the short cooldown of these abilities, this counter evasion has high uptime. The affected abilties include: Nightwing's Forward Flip Nightwing's Backflip Robin's Forward Flip Robin's Backflip Escape Harley Quinn's Forward Flip Harley Quinn's Backflip Huntress' Backflip Catwoman's Backflip Two-Face's In Your Face Joker's Backflip Lex Luthor's Tactical Blast How to reproduce (two people): 1. Have one person (Tester 1) select any legends character, have another tester (Tester 2) select a legend with an affected flip ability and load into any legends scrimmage. To best see both properties at work, Tester 2 should select a character with Backflip. 2. After loading in, the two testers must agree on a countdown after which Tester 1 will throw a BB, and Tester 2 will flip out of it, as the bug occurs with specific timing. 3. Tester 1 counts down. Tester 2 holds block, preparing to react to when Tester 1 will throw a BB. 4. Tester 2 activates a flip immediately before Tester 1 throws the BB. 5. Observe that Tester 1 gained counter immunity, but Tester 2 was not knocked down (this occurs with both Forward Flip and Backflip). If Tester 2 used a Backflip, Tester 2 should immediately hold block after flipping. 6. Tester 1 should throw another BB after Tester 2 uses Backflip and is blocking. 7. Observe that Tester 2 does not get countered at all. SOLUTION: Similar abilities that don't appear to evade counters or grant immunity include: Huntress' Forward Flip Deathstroke's Backflip Burst Batman's Forward Flip When attempting to evade BBs with these, the player appears to be knocked down mid-animation, giving the countering opponent the full time to attack until the player stands up. Assuming everything described is not intended, the affected flip abilities should be patched to perform exactly like these. Backflips should not be granting immunity. These abilities on their own already have low power cost and cooldowns, and Backflips do extra damage when opponents are knocked down. Moreover, these properties don't appear anywhere in the descriptions of these legends characters' flips, so these don't appear to be intentional.