HOW TO USE THIS GUIDE: It's going to refer to T1 alerts, T2 alerts, Raids etc as levels of your progression. If you hit level 30 and immediately start running Themyscira, this DOES NOT mean you should skip the section on T1 alerts. This is more an idea of what is expected of controllers at these levels - by the game as well as by the community. If you're technically a T1-Alert level controller in Themyscira, you won't be doing your job properly. WITH THAT IN MIND, ON WITH THE SHOW. This is sort of spinning off from a thread in Gotham City. There are a lot of guides to controller power sets out there, and guides to controlling as well, but I've always found they dump a little too much info all at once - and perhaps don't adequately explain the difference between Tiers. So the aim of this guide is to slowly introduce the key points of controlling, at the points at which you'd need it. To that end, there will be some things the first post tells you to do that the second post will tell you was a big lie and that you shouldn't really do. It's just to get you into good habits. I still advise to read the whole thread first before focusing on the section you're at right now - that's more a minimum guide of what's necessary for controllers at those stages than it is a hard a fast rule for what you should be doing. I might come back later and add in some of the numbers for specific things, like Vita levels etc, but that's too much research right now. I'm going to start a new level 30 and work up to the more advanced levels. I would hope that experienced trollers won't be learning much from this, it really is aimed at new people. With that over, let's get started! Duos and Challenges In general, you are better not to run these in controller role. In solo and duo content, killing enemies will restore some of your power (little blue orbs). This, combined with the added damage from DPS stance, make it sort of pointless to be in controller role. However, if you find that it takes too long to kill enemies even in DPS role (either because you are in the T2/T3 duos or when going against bosses) it can be handy to have POT active (see later). Go with what you feel comfortable with. If your partner is in controller role however, you should probably go as DPS - there is very little point in two controllers. Stats Stack Vitalisation first. The higher the Vita, the more power you give to others. Cunning can be found in the Bow, Martial Arts and Shield trees. It increases the amount that a critical Power regeneration will tick by. You usually want to take this after Vitalisation, however if you have CR 80 but only 40 skill points go for cunning first - your gear will compensate for the Vita. You need to have a certain level of Dominance for CC to have an effect on mobs - this is usually listed in the description of alerts and things. Once you hit that level of Dominance, forget about it until much much later. That is the point at which your crowd control is guaranteed to have an effect on mobs - any more only increases the damage they take before breaking out, and this doesn't scale well with the damage dps inflict. Dominance also increases the amount of dmage your shields will prevent, but again, the scaling isn't great. There is a great deal of debate as to exactly what order controllers should spend their skill points in beyond Vita and Cunning. Honestly, it's up to you and your playstyle. Here's some examples: Vita - Cunning - DPS Innates - Dominance - Health <---- Experienced controller looking to do damage and knows when to block. Vita - Cunning - Dominance - DPS Innates - Health <---- Experienced controller specialising in crowd control, likes to do damage and knows when to block. Vita - Cunning - Health - Dominance - DPS Innates <---- Controller specialising in crowd control. Vita - Cunning - Health - DPS Innates - Dominance <---- Controller looking to do damage, or interested in PVP. If you take one of the first two options and find you die a lot, respec into Health after cunning. I also HIGHLY recommend the various movement mode Masteries. I always spec into these pretty much immediately regardless of character (which may not be the best idea) but certainly for controllers, anything that lets you regain power is a must. Slot them in after Cunning. Stat Mods Make sure every mod has Vita in it. For yellows, you can take Vita or Vita/Power. There's been some discussion over which is more beneficial overall, but I haven't gotten around to properly running the numbers. Vita is probably better for the POT troller and Vita/Power for the Debuff troller, so if you're in a static you could mod for this. If in doubt, go straight Vita. For blues, your options are Vita/Health or Vita/Dom. Again this is a playstyle thing, go for Health if you feel you take a lot of damage/you're modding PVP gear, go for Dom if you like CC and better shields. For reds it's either Vita/Prec or Vita/Might. This varies again depending on playstyle but also on power type. I think I have one of each at the moment because I was indecisive. For white mods from Home Turf, scroll down.