There is always threads that state content is too easy..., I also see threads regarding the reasons to kick someone so that players can more easily pass content without carrying a deadbeat..., last I see threads stating old content should be steamrollable... This got me to thinking, what is acceptable to the player base in terms of how often do you expect to die? In an alert: In a raid (normal): In a raid (elite): In a seasonal event (gasp!): In other related content: Please keep it real. I am curious what your UPPER limit to failure is, when do you pull the plug, when do you walk away? Is a single death enough to make you walk out of an alert? For argument sake, we will say this is at Tier. I look forward to hearing your comments, thanks in advance.