I've isolated a few bugs post GU 36/38 as the title suggest. A few other players have corroborated that they exist. Please like the thread if you'd like to see them fixed ASAP. *Fan - Fan is only executing its stun and knockdown crowd control effects when used at point blank range from the power tray. At any other range other than point blank melee its just a pull. It is only working correctly at melee range. This occurred somewhere between GU 36/37 I believe. *Missing tool tips - Light Blast should read in its description " Does additional damage to enemies under 35% health". Chompers should read in its description " Deals additional damage to Dazed Enemies". Hand Clap should read in its description "Controller Role: Stuns target". Light Blast and Chompers lost their tool tips in GU 38. Hand Clap has been missing that forever. *Lunging Swing is cancelling damage when clipped at any range(Baseball bat from Entrap). *Impact is still doing the two trains shooting out for the animation. Sort of a double delay with the cast. *Ram's Power Tray dovetail to Whip Thrash is longer than the combo version. Ah la Chainsaw>Ram>WT. Ram to WT combo is faster. GU 36 should have made the power version quicker than the combo version. Do not nerf the combo version slower. Please fix the problem with the power tray animation. It is slow, awkward and wonky. *Entrap is not splitting damage correctly. It should be splitting at 3. That one works in our favor but if the others have to get fixed so should this. Special thanks to Jolt and AM for testing Fan to corroborate.