Healing loadouts/Power.

Discussion in 'War Room (Powers, Artifacts, & Builds)' started by IVUltimate CanaryVI, Mar 1, 2020.

  1. DeitySupreme Steadfast Player

    Cross pollination is especially strong in this dlc.

    Pce first boss has the group, plus I think 2 npcs. That’s 10 surges right there. Not including all the pets, it’s hard to not hit the cap. PCe LB, had 2 or 3 npcs within a smaller room where people stay closer together.

    DMe you have a smaller room for the ember room with the npcs. And the LB especially had all the batmen.

    The only times you wouldn’t really be running it effectively would fights like SGe where the groups have to spread out but even then it’s hard to not get the spreads on cross pollination.