hello comrad ^^ i guess we have a misunderstanding. let me explain how i see hybrid working as intended: you would be playing with and are supposed to use your weapon combos without the most WM´s, because you are going to clip the last weapon attack of your combos with a tray power to cancel the animation and get both the full damage of the weapon combo and the full damage of the super power. WM´s are NOT supposed to get clipped away before you can see the animation starting... they have a bar to tell you when exactly an attack will hit and to time it right or not clipp away the animation at all and start the next combo right after would be the goal for WE... however: both the weapon combos damage (clipped away) and the super powers damage should add up to make hybrid realy strong. it just isn´t the case. what i meant earlier was, that IF you try to (for example) use any weapons ranged tap and clip it with a power that has zero to 0.5 second cooldown, one would think it should lead to a damage increasement, because you get both white and yellow numbers hitting at the same time in very quick succession, right? well, it doesn´t work. try it. you will end up loosing frames. in the end, you will do more damage if you would go all might, choosing super powered playstyle and spam only your super power. where on the other side, you might aswell tshink going WE and spec fully into precission would make the weapon strong enough that loosing frames to the powers dove tails makes it so weak, one ends up producing more DPS when only range tapping in the first place. i hope i have clearified what i meant to you. right now, we have a situation where the hybrid playstyle defies any logically expectation you may have when thinking on using it in the damage role to the point were it falls flat no matter how you turn it. and well, i just want the game to be fun, that is why i even take the time to write long stories like this ^ in the forum... i am by no means a top gun, yet i like to play DCUO besides of complainging a lot and seeing how things are on test... well. this is my feedback.