We've been working on a lot of improvements for the content throughout the live game. In this thread, I'll be monitoring feedback about thee changes described below. If you get a chance to test any of the below changes, please post here with any feedback. Any relevant information may be useful (Hero/Villain, Meta/Magic/Tech, did you skip-to-level-X, etc.) Thanks for your help in checking out the updates, and I hope they improve your game experience! "Justice League Dark" mission and Event Mode Players will no longer be interrupted while playing the leveling content with a mission to go to the JLD content as soon as they hit level 10. Instead, the mission will be granted to: Meta Heroes once they finish “The HIVE – Smashed!" Meta Villains once they finish “Sweeter than Honey” Tech Heroes once they finish “Bane Brought Down” Tech Villains once they finish “Bane, Banished” Magic Heroes once they finish “Trigon Loosed” Magic Villains once they finish “Hail Trigon!” Characters who are level 10 who already have or have completed the mission entitled "Justice League Dark" should still have access to Chaos Gotham and all of the Event Mode queues. All players that have or have completed "Justice League Dark" mission will have access to Chaos Gotham with the Warp Menu and teleporters in the Watchtower and Hall of Doom. For players that already have any of the JLD missions on Live, they still need to be able to get to this content if they already have it in their journal. Similarly, players that are level 10 on Live, and have access to the Event mode queues for all JLD content should be available. (Note, a forthcoming change will make it so that if a player hits level 14 without completing any of the above missions, they'll be granted the "Justice League Dark" mission) Death of Superman Player's characters are no longer granted the pointer missions for this content when they hit level 10. Moving forward, players who complete the Isis-related leveling missions around level 26 will be granted the pointer mission entitled "Death of Superman (Prelude)," which will kick off the mission-chain. Players that hit level 30 without having completed the Isis-related leveling missions will also be granted this mission chain. The "Death of Superman" event related missions are now chained together rather than all granted at the same time. Characters who already had access to any of this content, but hadn't completed the Isis-related leveling missions, will still have access to the Death of Superman content. Superman has returned to the Watchtower after recovering from his fight against Doomsday and rescue from the Phantom Zone. "Artifacts" Introduction Mission This mission is now granted between story arcs around when players would be level 20, rather than the moment a player hits level 20. Heroes who have finished the mission entitled "Lantern Bearer" should then be given the "Artifacts" mission at the same time they are given the "No Joke" mission. Villains who have finished the mission entitled "Fearmonger" should then be given the "Artifacts" mission at the same time they are given the "A Crook's Best Friend" mission. For any players who level in Event content rather than continuing the leveling content, the "Artifacts" will be granted when players hit level 23 instead of level 20. "Virtues over Vices" / "Vices over Virtues" Missions Adjusted these missions (related to the ‘Sons of Trigon’ Episode) so that the 'abduction' encounters which were found all over Metropolis and Gotham are now found in smaller, marked areas of those cities (in Suicide Slums in Metropolis and in Diamond District in Gotham). "Building a Power Base" Mission When this mission is granted, it should no longer cause you to lose track of your active mission (ie. you won't have to go and re-track whatever mission you were on as soon as you are granted "Building a Power Base." Miscellaneous Improvements & Fixes Made improvements to various early-game and leveling-content missions so players are for example not told to go to Metropolis to Continue their mission when they actually need to go to the Little Bohemia Police Station or Nightclub to continue their mission. This affects every mission in the game which erroneously directed the player to a city rather than the appropriate safehouse. Additionally, a marker should display on the minimap leading players to the safehouse teleporter in the safehouse where they turned in the previous mission. While on any mission that has you return to one of the safehouses (Police Stations or Nightclubs), there should now be an X on the minimap pointing to a Teleporter Hub if you're in the Watchtower or Hall of Doom. Made a few interactions with mission-givers Cyborg, Doctor Sivana, and Blood Priest Lucius skip-able, so players don't have to wait for them to stop talking if they want to walk away. Players that use the Skip-to-level-25 feature on a hero character should no longer mistakenly have the mission "Communication Breakdown" in their journal. A number of missions, including "The Justice League," and "The Secret Society" should now be filtered into the "Main Missions" section of your journal while you have them. Previously they showed up in the "Miscellaneous" section. Shazam has mostly retired his old moniker "Captain Marvel," but some of his allies and enemies still refer to him by that old name while talking about him. In-game, any gear, items, or missions which used to refer to "Captain Marvel" now refer to "Shazam," but VO in missions hasn't been updated. Agent Zeal, Agent Order, Revolver Rob, Sentinel Rolins, Officer Vega, and Officer Galient have all moved further back into their respective safehouses. Legends PvE content should sort below the current Event queues in the On Duty menu.