What I'll say Mepps is currently in terms of raiding it feels exceptionally burdensome regardless of the tier. So even if we're queuing for content rather than walking in like you say what happens if we do get into a group for example where most of the party is "at tier" we're barely going to make a difference to the structure of that raid despite any strength we've gained even after 5 tiers. (ala an inadvertent feeling of actual stat clamping) If a tier lasts approx 1 year that means 5 years of progression for next to no meaningful strength progression within raid content. It's one thing to say a full party of CR201 players could easily beat the content, which may very well be true (albeit untested) it's not the reality of how a lot of this older content functions within the live community. I'm sorry I haven't currently been posting this in specific "tier threads" because quite frankly it appears to relate to every single tier all the way down in terms of raid content. So I'd be posting the same thing in potentially 7 different threads when the reality is this is a far more general concern. I know it's a secondary concern to stat revamp the trouble is when you release such a game changing update you need it to be as successful as possible in every aspect. I'm happy to have a private chat with you about it if you'd rather I do that than continue to post in this thread.