Gadgets Loadout

Discussion in 'War Room (Powers, Artifacts, & Builds)' started by Captain Domino, Jul 24, 2014.

  1. Captain Domino Committed Player

    Hello everyone,

    Recently switched to gadgets, I was wondering if anyone can give me any advice on a loadout for the damage role. I'm currently using shield/Magnum round WM for my weapon and do mostly T5/T6 content.
  2. dr strangeonline Loyal Player

    Foam/GG/NG/DIS/Turret/INT

    Foam sets up PI for GG, GG sets up PI for NG, NG, will set up PI for Foam when it comes back around. Turret will run around doing free damage and set up PI's for you. Int is great for clipping and getting additional damage from attacks. DIS is a shield/aggro drop in case you need it.

    I suggest starting Foam>INT>WM>GG>WM>NG>WM>Foam.

    You should experiment but this is a good full range loadout. You could use NN as a shield instead of DIS if you wanted. It is a 50% damage modifier and can be used in pickups if you clip it fast enough.

    Other notable good full range abilities are PB, BB, FG, SF. Gadgets has great versatility it can be played in a multitude of ways.