Fire is getting no attention for Revamp: details inside

Discussion in 'War Room (Powers, Artifacts, & Builds)' started by The M, Feb 17, 2013.

  1. Dump Truck New Player

    Well Soul, I'm sure we'll have plenty of testing feedback tonight
  2. TrueMarvel New Player

    Not sounding so good so far. I'll stay hopeful
  3. Volaron New Player

    l.o.l.
  4. Lakhesis Active Player

    At this point, I'm thinking about two things

    -The mods play Ice/Earth and despise Fire

    or

    -The mods play and love fire and are gluttons for punishment/sadistic people
  5. TrueMarvel New Player

    That bad?!
  6. Tat Level 30

    Kristyana, thank you very much.
  7. Flint Lockwood Well-Known Player

    Which means absolutely squat when everything is already killed over = pointless. Maybe Fires DoT's will count for something more than nothing once the new Tier 5 content drops and tougher, higher HP enemies are encountered.
  8. Dump Truck New Player

    I think you read me wrong... I have not tried it yet. Logging in shortly.
  9. dark luster New Player

    I'm not sure what everyone is ******** and complaining but fireburst still criits up to 1100 and those new powers that they added are vary weak so if I was some u u might as well stick to original load out that u where using before either some fire dps still don't know to stack powers or are vary weak
  10. Flint Lockwood Well-Known Player

    Or Fire just fails as a DPS set...
  11. TrueMarvel New Player

    Ohhhhhh.
  12. Hogiewan New Player

    Is it fair to say that they brought fire down to Ice's level and now we both suck?
  13. Radium Devoted Player

    Speak for yourself, I'm OP.

    OP OP!
  14. Soulburn32 Loyal Player

    I'm not sure what people were expecting..... I guess everyone was hoping fire would suddenly be top dps lol.
  15. Radium Devoted Player

    People were expecting Gadgets, plain and simple.

    Ice got that in a way, much more to pick from which is what I wanted in the first place. But its not going to blow people away in its damage. Besides a few little fixes which I'll get on tomorrow, Ice is pretty well balanced.
  16. BRUDHAWALT New Player

    stop complaining all your doing is proving you all exploted firebrust and cant live without it...... this is what was done to fire nothing more nothing less.

    • Fire - Immolation Tree
      • *New Ability* Meteor (players gain this ability when purchasing Meteor Strike)
        • Creates a meteor in the players hands
      • *New Ability* Overheat (replaces Consume Objects)
        • Deals damage over time to target and nearby enemies
        • Deals extra damage to target if Immolation is active
        • Heals for a small amount if Immolation is active
      • Burnout:
        • Updated tooltip to mention removal of Control debuffs while in Tank role
      • Firey Weapon:
        • Decreased Power cost from 300 to 250
        • Added extra damage to Burning targets
      • Flashpoint:
        • No longer stomps Immolation on use
      • Immolation:
        • Added Burning to enemies hit by Immolation
      • Inferno:
        • Adds Burning to enemies that hit the player while standing in the area of effect
        • The tooltip has been updated to state it knocks down and damages enemies near the player and is not vulnerable to interrupt.
      • Meteor Strike:
        • Now explodes on contact
        • Cooldown decreased from 6 seconds to 2.5 seconds
        • Meteor and Meteor Strike: The Burning interaction will now stay on your target if they breakout from the knockdown.
        • Meteor will now apply Burning more reliably to enemies hit by it after being thrown.
      • Reignition:
        • Burning from this ability stacks with smaller burning effects from abilities like Immolation
      • Spontaneous Combustion:
        • No longer vulnerable to interrupt
        • Now places an area of effect on the target that applies Burning and further hits will cause the target to explode
      • Volcanic Calamity:
        • Reduced Supercharge cost from 100% to 50%
        • Reduced damage and removed camera zoom on use
    • Fire – Ignition Tree
      • Detonate:
        • Changed the animation so the ability performs more quickly
      • Eternal Flame:
        • Burning from this ability stacks with smaller Burning effects from abilities like Immolation
      • Fireball:
        • Now properly debuffs players in Control role
      • Fireball Barrage:
        • Added breakout to prevent Control effects for a short time
      • Fireburst:
        • Will no longer do both the base and its power interaction damage. Damage to Burning, Frostbitten, and Electrified enemies is balanced to the new damage equivalent in Frostblast.
      • Flame Cascade:
        • Removed the cast time and changed the animation
        • Reduced the DPS buff from 60% to 45%
        • Increased the Power cost from 230 to 275
      • Snuff Out:
        • Now gives 50% Damage bonus instead of 60% since it no longer has the 3 second cast time.
        • Tooltip now properly states that this is vulnerable to interrupt
      • Wildfire:
        • Added a tooltip to reflect that this ability has a healing component
        • Adjusted the range of the healing mechanic so it will occur more reliably (must be within 25 meters of the enemy)
    • [IMG]
    • Like x 1