What is the point with stacks of 4? I mean, let's go back to the beginning of modding gear. Exobytes originally started at 12, with no real reason why. Then as our plans out grew the system, we finally got stacks of 16. So many players do take breaks like myself. Why is there a system in place to discourage, or punish, players? Why would someone that finishes the current vendor items, and I mean everything, keep playing? This game is full of farmers. We can now stack everything to 999. Stop with the limits.