Test Discussion Episode 48: Open World - Apokoliptic Gotham City

Discussion in 'Testing Feedback' started by Quixotic, Aug 30, 2024.

  1. PrincessBunny Guest

    Some not all you get 10 credit but when running alts and having a full phase it is still a lot for only 1 mark even reduced to 40 is better then 60 for just 1 single mark. So I agree with the original poster as far as reducing the Daily Counts.
  2. Spood Boost Guest

    I have no issue with the fact this can be solo'd and you cannot change it in to a daily because that means the mission drops from 8 marks to 7 marks as a reward, which then throws out all the mathematical calculations with respect to the gear and DLC mark yields.

    It could be given a bit more health, but the truth is, there's always a weekly mission that players can solo, it doesn't need to be a group task, what is more important is that there is enough convoy's to ensure players aren't left sitting idle for long periods, like they were with the tumblers between their 10-15 minute spawn timer.

    The timer should be reduced to about 2:30mins so as to ensure there are enough of these around in a steady flow to allow for players to participate.
    • Like x 3
  3. Pingvinozavr Dedicated Player

    Big Barda uses an updated model in the open world, but her random appearances in Watchtower and House of Legends still use the old model. As a side note, Orion uses an old model in the New Genesis open world as well, even though he does have an updated model since Wonderverse episode.
  4. Quixotic Developer

    Thanks for your feedback and testing!
    • Reduced the respawn time on the convoy from 5-6 minutes to 2 1/2 to 3 minutes.
    • Switched the tell fx in the bomb encounter to a different one that is hopefully less troublesome
    • Switch Harley to her new Hammer Harleen appearance
    - Quixotic
    • Like x 6
  5. Canadian Justice Guest

    These changes don't appear to be live yet. When is the hotfix expected?
    • Like x 1
  6. Spood Boost Guest


    Thanks for the change here :)
    • Like x 1
  7. Mike EUPC Well-Known Player

    Can increase more the convoys or reduce to 10 or 20 seconds the respawn ? in live server this mission will be hard with 24 players killing all time the convoys and waiting every time 3 min for the next and more in villain side
    • Like x 2
  8. Canadian Justice Guest

    Huge, huge, huge improvement on the bomb effect. Thank you, truly.

    While testing the new effect I ran into an odd graphics glitch involving some sort of tethering from an NPC.
    [IMG]
    [IMG]
    This little tether stayed on me as long as I stayed in the area. If I left and came back it would reattach. Logged out before seeing how long it would linger.
    • Like x 5
  9. Canadian Justice Guest

    The last issue I have in the open world would be the brightness of the lava effect (and really most of the intense orange in the zone). I can compensate by heavily distorting my monitor settings but a very slight brightness of most of the orange effects would be great. Though I do realize this is incredibly unlikely.
    • Like x 5
  10. NovaRandom Well-Known Player

    No one wants to have to go to 4 different locations to pick up dailys and weeklys missions, that is such a hassle when you have many toons. Make them all together.
    • Like x 1
  11. BumblingB Guest

    I'm really happy the circle was changed. I just got a chance to look and it's good.
    I agree, the orange pillars and containers could be lowered in intensity a bit.
    • Like x 3
  12. Bloodwynd71 Active Player

    I agree having the convoys come one after another like every minutes would be better if there are many people in phase killing them. Getting credit for a quarter of the bounty every 3 minutes means at least 15 minutes on that bounty. I have several alts and that becomes laborious.
    • Like x 1
  13. Maxwill Dedicated Player

    yes PLEASE the convoys need to appear more often !
    I destroyed that+ the adds ,twice and i only got 40/100...

    I feel like I am being troller big time with that slow a... spawn rate.
  14. Jerilc123 New Player

    I’m on ps so I can’t be a part of the test server. But did they ever add a second style? If so what is it? If not, is it going to become a regular occurrence for future events to have the top tier style for the previous episode be the bottom tier for the follow following?
  15. Maxwill Dedicated Player

    That might be sth different and fun but most of us would prefer more mechanics to be added in elite instances : alert/raid . So after devs do that, then i guess they can spend some time on a mission of killing adds
    • Like x 1
  16. Kewleo Level 30

    Thank you for the changes! The jarring brightness of the orange lava is about the only remaining thing I'd like to see muted graphically.
    • Like x 2
  17. ObsidianChill Community "Trusted"

    The Lava and Brimstone Bounty

    • If you defeat just Brimstone you cannot complete the bounty mission, you will only get 90/100 credit. You have to defeat 10 Lava Fiends (give 1 credit each) in addition to Brimstone for mission credit. To my knowledge this doesn't follow the past precedence with bounties that have adds where the main bounty defeat will give full credit.
    • The bounty respawn is approx 2:25-2:30min, it takes 1min just for his body to disappear after defeated, not sure if this is related to the longer respawn timer, where it may start after his body disappears rather than when defeated.
  18. Aren Sul Committed Player

    US/PC
    Odd glitch in open world for the convoy.

    I got in, scouted around and the convoy wasn't there, so I started doing the other dailies. After a few minutes, I realized still no convoy (message), so I went up and down the route quickly and saw nothing. After finishing the 3rd daily with Nightwing, I went back along the route more closely and found the problem. One of the minor parademons who is part of the convoy was fighting some of Ivy's minions (I could tell because of the indicator over his head). So, I got rid of him and then after about 3 or more minutes the message that the convoy had left for Apokalips came up. Then there was a few minutes wait until the convoy finally reappeared.

    Apparently, there may need to be some kind of clean up after the convoy vehicle goes through the gate to make sure everyone behind also goes.
    • Like x 1
  19. Essential Exobyte Dedicated Player

    Gotta say, not a fan of how the quests are given. Go to npc #1, talk, okay now go fly to npc #2, get quest. Do that 3x for the dailies. This is a relapse of death metal where the daily mission ‘extra’ mission terminals being located across the map rather than at the spawn point.

    It’s nice to see the lava actually kills you when you go near it, but can it not hit so hard? We are superheroes and should have some defense of our own.

    Convoy spawn rate is a bit slow and you need to spam it to get the 100 points or whatever for it to complete. This can easily turn into small groups easily defeating the convoy quickly thus locking other players out of it if they didn’t get a chance to get a shot it.

    And what’s up with the inflated quest numbers for completion? I don’t get it… ppl are gonna freak out after seeing that they need to get 60 some points for a daily!!! I know that stuff gives 10 points and all, but the initial perception of it won’t be good at all.
    • Like x 1
  20. Kestral Committed Player

    The added guide for how to find the daily missions is much appreciated. Last time I tried this I was playing for hours on the outdoor map trying to level and still had a hard time finding them. Now I don't feel the need to warn my group on day one of the missions they need to find so they don't miss out.