Test Discussion Episode 45: Meta-Therapy Clinic Alert

Discussion in 'Testing Feedback' started by Beta, Apr 4, 2023.

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  1. Penryn The Gadgeteer

    Bug Report
    After defeating Major Force, I went back through the stage and noticed that all the prisoners were still in there cells. Why did we free these guys?
    • Like x 1
  2. Penryn The Gadgeteer

    Bug Report
    This is for Regular Mode:

    • A message appears at 36 seconds about a terminal, but the terminal isn't activated.
    • At 1:07, Major Force just stops attacking for several seconds.
    • From 1:21 on, I don't think Major Force does any attacks.
    • Like x 1
  3. Penryn The Gadgeteer

    I still feel like the elevator/button puzzle is going to a pain on Live. What I've been doing on Test is running straight to the puzzle while my pug teammates needlessly kill all the add groups in the foyer. By the time they get to the elevator, the puzzle is long done. Is there going to be a timeout or "maximum number of attempts" limiter for this puzzle?

    Aside from that, I'm not sure what feedback to leave on the Regular alert. As is, it is a fairly boring dungeon crawl where it feels like you can ignore most of the boss mechanics. The bosses also stop attacking for long periods of time which makes things easier for the group.

    The way I think Regular is going to play on Live is as follows:
    -Run to the elevator, skip the adds, and do the puzzle.
    -Go down the elevator shaft and wait for the buggy Cyborg/Ebon sequence to play out.
    -Run to the barrier before Parasite ignoring all the in-between mob groups. Kill the one relevant mob group to activate the boss door.
    -Kill Parasite while ignoring most of the mechanics.
    -Run to the barrier before Major Force ignoring all the in-between mob groups. Kill the one relevant mob group to activate the boss door.
    -Kill Major Force while ignoring most of the mechanics.
    -Watch the awkward DeSaad matinee where he is either ripping out someone's heart or stroking their cheek.
    • Like x 6
  4. Warped Discord Moderator

    Bug Report

    While attempting to run the elite alert on test, we attempted to do the elevator puzzle and it ended up glitching out on us after multiple failed attempts and the terminal would not reset. Here is a video of that below:

    • Like x 1
  5. Penryn The Gadgeteer

    Can something be done about Ebon/Static blocking the doorways around the puzzle area? This happened multiple times in one run:
    • Like x 2
  6. ObsidianChill Community "Trusted"

    Feedback [Elite] build DCUOT.549845

    The episode release was pushed a week to allow more time to polish content, which I was definitely supportive of. With the alert it has been released for multiple weeks and throughout that time there hasn't been any meaningful progress made. I/We as the community don't know if there are any extenuating circumstances behind the scenes, we can only go by what we see.

    I have run the [Elite] alert every day despite there being no hotfix notes, just incase there has been any changes and noticed nothing. I have only run Elite since it was added so I can't speak to regular changes but if its just a toned down version of Elite then it would be duo level difficulty in comparison.
    • Still hundreds of adds which only serve to be a feat counter it seems as you can skip large sections of them
    • Elevator puzzle is 3 players standing around watching 1 in reg/elite with no change to the puzzle for elite
    • I'm testing as cr396 tank gear without any current episode gear equipped and the only chance I have as the tank to die in the alert is if I pull 3-4 hallways worth of adds at once to fight as one huge group
    • Parasite only has 1 attack in the acid channel and it doesn't track players so you just walk around him
    • The hungry phase has no effect
    • The static battery phase just gives Parasite a def buff but he doesn't attack during that phase so you can sit and play out the phase if you wanted
    • I don't see any reason you couldn't complete the encounter with 4 dps or 3 dps 1 heal in elite
    • Outside of the feat there is no point to release any of the bang babies from the numerous cells
    • Major Force has 1 tell before he starts his atomic gunshow (which as I mentioned is fine but you will definitely have complaints once this is live because there is no skull and if they don't see the tell it could be easy death)
    • Failing the lunge phase just does nothing, it skips the brute cog encounter, which you don't need because the air conditioner only does a few millimeters of his health bar
    • Major Force's epicenter phase does no dmg still
    • 1/3 of the Major Force encounter he doesn't even attack because it cycles through the lunge-cog-epicenter phases for most of the encounter and he mixes in the atomic gunshow once or twice.
    At this point I have no idea what feedback to leave or if it will even be useful with the episode coming out in 3 days.
    • Like x 6
  7. Maxwill Committed Player

    to make Parasite interesting , program him to stun a player every 5seconds and while stuning someone Parasite should heal himself while making the player loose health, and the only way we can avoid that is to lunge him.
  8. Warped Discord Moderator

    It would be nice if they just gave Parasite all of the same mechs as “Controlled Parasite” from the 2015/2016 Fortress of Solitude Survival Mode (ObsidianChill’s idea) which I believe had a pull in/heal back mechanic. It would at least make him a threat in the alert compared to what he currently is now. Because as it currently stands, he doesn’t do much at all.

    Here is a video below - skip to around the 3:20 mark.

    • Like x 2
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