Dual Wield Charge Double Throw (Worse)..

Discussion in 'Testing Feedback' started by Helping Hand, Jan 13, 2014.

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  1. Giggles Loyal Player

    I think they should use any weapon they prefer to use. The scoreboard will be gone from PvE soon according to Spytle, so soon it will not matter what weapon people use as no one will be able to see what the damage out really is, which is a good thing as it will ensure people get to play the game the way they want without being scrutinized by others.
  2. Giggles Loyal Player

    There are classifications because the melee buff exists giving them an obvious edge over range. since these classifications exist, whether you like it or not is irrelevant to the facts that currently prove you are wrong.

    That said, there is no reason that someone throwing 2 swords is going to do more damage than someone firing a barrage of bullets, or anything else from a distance. Melee weapons have a purpose, that purpose being CQC. Range weapons have a purpose, that purpose being damage from afar. They should be never be even in what they were designed to do. There is no reason a couple swords should hit harder from range than some guns or handblasters, just as there is absolutely no reason they guns, or rifles should hit harder than swords from CQC.

    Again even in the comics our game is based around, there is no one method that solves every problem that arises. So there is absolutely no reason the same should be done in this game. :)
  3. BumblingB I got better.

    Giggles, by your logic of balance, each of the range weapons wouldn't be. An arrow can only shoot so fast even with a special hunting bow. Anything that is a forced blast projectile (bullets) would be faster than anything else and thus do the best damage. So in other words, Range weapson such as Rifle and Pistols should be better at dealing damage and Bow and HB should be lower. They should also do more damage than melee weapons, as they don't have the force of gunpowder to launch the attacks. You only have the strength of your arms to do it. Plus, it also depends on the weapon in melee. As we have surface area to contend to between them. A shield with a larger surface area will move much slower than a katana.

    These reasonings you have about "which is better" doesn't hold up in a ficitional game based on fantasy comic lore. We have the ability to infuse our weapons with our powers. Such examples would be green bullets from light or a fireball from staff spin. This is the reason why they should be EVEN between all forms of attack. Whether it be melee or range. They are an extention of my powers, not the actual method of damage.

    Also, yes, it's cheaper for them to do a single "adjustment" than going through all of them. The problem with that is it builds up and eventually you have a broken game that no one wants to play and they would be forced to do it then. So in the long run, they should do it all right away so they don't have to spend hours going through 1 by 1 fixing as you go. That's simple logic. Short run, it's a better deal cost wise, long run it is not.
    • Like x 3
  4. thelostczarnian New Player

    when did he say that? that would be dumb
  5. JEEBIE Steadfast Player

    Please quote. or link. I saw him agree with people complaining about it, but that's much different than saying they intend to remove it.

    And I really really doubt you'd have less scrutinization. We all know bow/DP are TERRIBLE, when people see a DPS using those, they'll get berated. When groups don't have enough DPS, somieone will be blamed, so instead of the person who's actually lowest being dropped it'll be whoever the group decides is the scapegoat.

    Really don't see it being some perfect, everyone loves eachother game by dropping this. It'll just have less evidence to support opinions... people will continue to act how they always do.
  6. Giggles Loyal Player

    When/if whatever they decide is done, I'm sure it will be something scoreboard chasers don't want. However as I said I that thread! when it comes to PvE, there is no scoreboard needed. Your playing the computer, not another player. The only place a scoreboard belongs is PvP, for obvious reasons even you know about. The scoreboard only hurts pugs, it does not effect groups you and I run in, so it really should not bother you in the slightest if it does end up being removed.

    As far as how do I know, there is a saying "Past performance predicts future results". Just think about the past, and then apply scoreboards to the same idea. I'm sure you will understand where I am coming from. Either way, the scoreboard isn't something I look at when I play, so I have no worries if it removed or not, I only look at the scoreboard where it matters, PvP. :)
  7. Giggles Loyal Player

    There's a whole thread about it, it can be found below, and as I said to Jeebie, the groups you and I run in don't really need a scoreboard, we finish regardless. So this scoreboard does not make a difference to our groups in slightest, it only hurts pugs. So if it is removed, people will be able to use whatever they want to DPS, as no one will be the wiser regardless of what damage they are doing.

    Scoreboard chasing will soon be a thing of the past, and good riddance. :)

    https://forums.station.sony.com/dcuo/index.php?threads/the-scorecard.186943/page-6
  8. JEEBIE Steadfast Player

    NM. All I can say is I'd be mad if they got rid of it. I use it for the reasons they put it in the game, to be able to see what I and others have done.
  9. Giggles Loyal Player

    Look I'm not getting to the specifics of an arrow vs a bullet, as it is irrelevant to the conversation at hand. You are going out into left field. The topic is range vs melee, and how it should be handled and balanced. The answer is not melee weapons being the "be all, end all" of this game, like you want. The answer is giving each weapon an advantage and disadvantage.

    Right now melee weapons are superior in all aspects of this game. If they made ranged weapons the best at ranged damage, and left melee the best at CQC, then there would be a balance between them both and more importantly a reason to use both. Content that requires ranging, you would use a... Ranged weapon. Content that is made for CQC you would use a... Melee weapon. It's a rather a simple concept really. Think of it as a checks and balances, if you will. :)
  10. thelostczarnian New Player

    evryone just go hl celest or rage then you dont even need to use your weapons other than a right click here and there
  11. Giggles Loyal Player

    That would be great, that would then cause the devs to see how out of balance those 3 sets really are and cause them to get adjusted accordingly. See, this idea just keeps getting better and better. I'm sold on the OPs idea. :)
  12. BumblingB I got better.

    Giggles, it is not irrelevant here and I don't want melee weapons to "be all, end all." I want ALL weapons to be EQUAL!
    In PvE, melee are not superior because you can't melee anything. Range weapons such as rifle and hb are the best right now. The only reason why DW is in the list is because it's out of balance right now. It doesn't split.

    Please understand this, as I don't think you get it, I want them to be EQUAL. All should be viable. You shouldn't have to choose two weapons, that's NOT what you do at the character creator. That SHOULD NOT be what you have to do to complete content. What you seem to be doing is half heartedly using real world concepts to a fictional game and then ignore it when people counter your logic and dismiss it as ever being potentially viable.
    • Like x 1
  13. Giggles Loyal Player

    Really because, in T2, T3, T4 raids, melee was the "be all end all", now in T5 the pace got changed and range is what is needed. Like everything else in this games, things change, and quite honestly I like the diversity in how to approach content, which is why I am asking for diversity among the weapons. Even in comics no one weapon or method works every time, the heroes and villains are constantly adapting, just as we playing a game based on those comics should also be expected to do. :)

    As far as weapons being equal, when they remove the scoreboard, it will be. No one will be the wiser anyways. This will just be a behind the scenes thing, that ranged is best at range and melee is best at CQC. :)
  14. thelostczarnian New Player

    it will never happen. hl has been top of the pile for how long now? what since it came out? so what two years its been untouchable and no dev with even coment on it. they only fix something on it when it stacks like grasping hand use to. they will never nerf it tho, just like they will never buff earth dps. but hey keep that pipe dream alive.
  15. BumblingB I got better.

    *sigh* T2, T3, T4 was not just melee centric. It was when everyone was full T4 and nothing better to do than perfect a spin chop rotation. It was pretty diverse. Heck, they nerfed bow because it was easy to exploit. This was a long time ago. You can't say melee was creme of the crop when people were ranging because they didn't want to die. T3 raids were hard to deal with. I don't like the fact you can't choose what you want to use, especially if you want a theme. You know what, if I made a character that was afraid of guns like Batman, do you think I want to be forced to use a rifle or pistols? I just don't understand why you constantly say these "adapt" things to a game that is supposed to allow you to immerse yourself in the story and character.
    You know, you are trying to spread a rumor that doesn't exist. Here, I'll quote what you are saying and show you that he didn't say that.

    As you can see, he didn't say it was going away. It might change, but I don't think it will ever go away.
    • Like x 2
  16. Giggles Loyal Player

    I beat HL almost all the time. Not sure what you are talking about. I have been gadgets since beta, never respeced my main either. Earth DPS is amazing, when used properly. My hero earth Tank ALWAYS tops DPS on the hero side. Stop blaming the game mechanics when you do not fully understand them.

    The only set I would say is currently a bit to OP is celestial, if they mirrored the power consumption of HL with it, then it would be fine. Rage will be the new FOTM but will be adjusted as soon as they collect enough money from everyone switching to it, then they will adjust it accordingly. Balance takes time, and this games case, a certain $$$$ amount. :)
  17. Giggles Loyal Player

    I'm sorry, I was meleeing raids since Outer was the only raid. Anyone using a bow, rifle, or pistols at the time, only did so because of the exploits that existed at the time with them. Once that me lee buff came out, range was almost nonexistent in this game. When T5 hit that was the first time range became relevant again. No said you had to use a range weapon, remember all weapons have range function. What I said was is that ranged weapons should do more ranged damage than a melted weapon, just as melee weapons currently and for the majority of this games existence, have always done more melee damage than ranged weapons.

    When did anyone say you were being forced to use a certain weapon? :)

    Also, with how many people pug content in this game, more than those who run with a league or premade group, and the scoreboard has been deemed a hindrance to those teams, do you really think it is not going to be altered to the point that it won't matter, or removed entirely? ;)

    The only thing important on a scoreboard is deaths, everything else is just a matter of practice, and irrelevant when it comes to the scoreboard in PvE. The scoreboard only belongs in PvP, it has no place in PvE. :)
  18. BumblingB I got better.

    There is no point discussing with you, is there? You have one mind and it's closed. So I'll bow out.
    • Like x 3
  19. thelostczarnian New Player

    it is very clear to me now that you simply can not be taken seriously
    • Like x 3
  20. thelostczarnian New Player

    exactly...the only difference is a happier troll. 1h was different because it similar damage in half the time
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