Well I know it's preference really but since I just got rid of my sc related artifacts (see my other thread), I've been playing around with slightly different loadouts. If pulled off correctly (no sc or sc regen in loadout), I managed approximately an extra 4 or 5k per sec on a 10 second parse by swapping them out with a few different powers. I guess supers have their pros and cons, such as easy damage, low power situation etc, but anyway I'm just curious I guess as to how many of you use supers, why or why not? For artifacts I'm using strategist card (not rank 80 yet), transformation card (80), grimorium verum (145-ish). Here's my usual go to loadout for those familiar with earth (I'm premium/ftp so always melee): Debris field, unstoppable, fortify golem, jackhammer, earthquake, crystal. No sc loadout (slightly better dps): Debris field, tectonic break, fortify golem, jackhammer, crystal, totem. As far as rotation I used on test: Fortify, totem, debris, tectonic, jackhammer until tectonic cools again. The only disadvantage is totem has a really long cooldown, and my other loadout has two pi applicators if ads die fast etc and debris isn't ready yet (and no sc of course). Guess I'll just have to mess around with it a bit more and see what fits my playstyle and what works best. Any earth users out there whats your preferred dps loadout?
Here's another no sc loadout with similar dps to the totem loadout but better cooldowns and 2 pi applicators. Fortify golem>> debris field, rumblecrush, tectonic break, jackhammer. I'm liking this one better.
I think I've finally settled on this loadout, I'm sure nobody cares lol but anyway it's basically a slight variation of my original. I've swapped out fortify golem for tectonic break and earthquake for entomb. Rotation is debris field clipped with unstoppable, tectonic break into jackhammer back into tectonic, rinse and repeat.