Does anyone know what the devs plan to do with PvP?

Discussion in 'Battle of the Legends (PvP)' started by GhostsAndMagic, Jan 14, 2023.

  1. BUDOKAI101 Committed Player

  2. Quantum Edge Devoted Player

    This was always, from day 1, the biggest problem with PVP. People hacking, glitching and otherwise playing in ways that weren't intended. As the game got older, the hacks and glitches became more elaborate, and no matter how many bans or suspensions took place, 10 new alts were there to take it's place.

    Combine that with a huge discrepancy between the number of people playing PVE and it eventually becomes a cost/benefit problem. The massive amount of resources that would have to be diverted from the main player base to fixing something that probably won't attract a huge number of players simply isn't worth it.

    I loved PVP back in the day, and it's sad to see it in the state it's in now, but I also understand how it came to this point.
    • Like x 1
  3. Ross Bay Cultist New Player

    I'm PVE-focused and do PVP times to times when I feel like it. But I wouldn't mind adjustments for PVP players even if it means my PVE being a lil' bit harder, it wouldn't be the end of the world. This game combat system is literally begging for a proper pvp system. It's a pity they left this out and I'm all in support of PVP-focused players getting the fun they deserve! I'm sure we can have the best of both worlds if devs put in some thought into it.

    Back in 2014 (yes, coming back after leaving this out for a long time) even though I've always been more of a PVE player in MMOs, it was the game i was doing the most pvp sessions because it was really fun and interesting. It's the MMO I've played where the actual skill counts the most pvpwise, at least from what I've seen, maybe I'm wrong.

    One thing that could circumvate the problem with all those damn cheaters would be to make players able to host pvp sessions. Maybe through leagues for example?

    That way one could filter the opponents a bit and don't get in a stream of frustrating sessions because they fall on lazy kids who want a quick win without putting any effort into it.

    But maybe it would be technically difficult to do that, I don't know. The only thing is they should make a rule like if the CR difference is too high, then no feats because if not, said lazy kids would abuse this. Maybe it's a stupid idea, not sure.