Dear Dev Team, I would pay $80 to purchase Blue Lantern power on the Marketplace.

Discussion in 'Gotham City (General Gameplay)' started by Pinky, Sep 5, 2025.

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  1. Ryan_Ragenolds Well-Known Player

    Lol now youre making zero sense.
  2. willflynne 10000 Post Club


    Pretty much this. The MMO landscape has always been dominated by sword-and-sorcery style fantasy games. Even the Star Wars IP has struggled and failed to gain any real sort of dominance in MMOs despite it being such a well known property.
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  3. willflynne 10000 Post Club


    Ah yes, the old "has so much potential" argument. One I've seen quite a few times here and in other MMOs.

    Problem is, it's very easy to sit back and imagine all the things that can be done to fulfill that potential. It doesn't cost anything to let your imagination run wild. But trying to bring that potential into reality? THAT'S where reality sets in, and the money, time and resources needed rear their ugly heads.
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  4. bigbadron alt Dedicated Player

    I predict that the company will not go ahead with your idea.
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  5. Obviously Well-Known Player

    Past results do not determine future results, but past trends can be very easily and effectively used to predict future trends. This is a pretty basic fundamental in business economics. And while it's true that nobody can predict the future, an educated guess is always better than a blind guess.

    To be blunt, no. They have the last decade of proof that DCUO produces revenue and profit without releasing any powersets. You have it perfectly backwards, if there's proof of revenue/profit, then there's zero chance of them taking unnecessary risks and expenditures - particularly ones that also have historic proof that the returns are not worth the investments.

    And beyond all of that, even if they did consider releasing new powersets, they aren't going to work on any of them until after they've rebalanced all the existing powersets to be inline to a new/modernized standard. Afterall, if they try to release a new powerset while rebalancing other powersets, they'll end up moving the baseline standard to be inline with the constantly shifting average, instead of setting the baseline average first then bringing everything inline with that standard.
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  6. Great Architect Loyal Player

    That's nice. I'll pay $100 for Shadow Powers. Let the bidding war commence!

    Seriously, though - while Blue Lantern is a popular request for Powersets, there have been hundreds - and I do mean hundreds - of requests for *different* Powersets. If you go and look in the War Room, there are people there producing very detailed, nuanced specifications for Powersets *they* want to see.

    Also, your estimates of how long, and how much work, things take are... incredibly naive, at best.
  7. Illumin411 Devoted Player

    Disagree. Past results absolutely determine future results. People learned not to touch a stove when it's glowing red based on the results of the first time they touched it while it was glowing red.

    You're talking about blind risk. They don't take blind risks. They take calculated risks which are quite different.

    "Insanity is doing the same thing over and over and expecting different results"

    - NOT Albert Einstein
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  8. TI99Kitty Loyal Player

    "Proving nothing. I wouldn't trust that computer to speak my weight." -- Ford Prefect

    EG7 is an investment firm. It's basically a group of shareholders. And shareholders do not like taking risks.

    Also, comics fans are a niche group. The only reason superhero films have done well the last 20 years is because they also appealed to non-comics fans.

    But investment firms do exactly that. They make predictions based on past behavior.

    Anyway, as has been brought up, ad nauseum: It's not up to Dimensional Ink, or Daybreak Games, or even EG7. It's up to DC Comics, and DC is super protective of the Lantern mythos. Look at how long it took to get Lantern emblems in the game.

    DC owns the rights and trademarks, and when they tell Daybreak "No", that's that.
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  9. undrline Moderator

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