I do not consider any of these games "deep". Agree, minecraft has more to offer than the average mobile game or even more than the ones considered to be decent - but when I speak about "immersion" I have a different package of delivery in mind, especially optical. Now I know this sounds weird from the guy who always posts what a waste a graphical update would be for DCUO, and who says "optics" often deceive from the value at hand, but Minecraft is just totally sub-par in that segment. There were games on the C64 "computer" of the early 80ies delivering better graphics. As for Fortnite, that crap is just sillyness filled in bottles. It is exactly for the generation of gamers I had in mind when I was talking about simplistic and ret..dacted games. "Click click boom oh Fun! Again again again!" Over the top shooters with neither a blockbuster license behind nor tactical requirements are cheapshots. That's why the crap is given away for free on consoles. And it's really a shame that millions of "gamers" find enjoyment in this simplicisms. Especially Fortnite is an exact example what I do not want to see the gaming industry going for. Shooters? Sure, give them a decent war/apocalypse setting, maybe even disturbing storylines. Portrait violence as violent as it is, great job done. So, you missed the valid examples, like Chess/Checkers etc. It's totally nice to have a powerful chess computer with you in the size of a tablet, if your environment is suited to let you play mobile (as in: don't be behind the wheel when focusing on beating a chess computer - eyes and minds on the road!). But, frankly: I did not expect the generation mobile "click click boom" to even think about it, nor enjoying games that don't come along with just a pile of mindless clickeryclick.