About 10 months ago I posted this thread, looking at (character) CR, SP and the Merges of PC with PS. This is just a small update looking at the US side. EU is roughly the same, xbox will be mentioned briefly at the end as there's no comparable data stored. Starting with Character Power and CR. A couple of observations: The number of characters from 88CR (F2P Max) and above, has increased and there are now ~62k more. Power distributions are, overall, largely the same Quantum seen a 2% drop, and Atomic a 2% gain. Munitions is still the least represented power. Taking into account the increase in players, what were they chosing to play? Blue - % as of Feb 2016 Green - % as of Dec 2016 Orange - % of characters/power differences between the period (roughly). Biggest differences to previous distributions were to: Atomic, ~9.5% chose this - previously 3% (Feb) and is now (Dec) 5% of the character population. Earth, ~9% chose this - previously 5% and is now 6%. Only 3% of the Characters were Electricity Only 3% of the Characters were Nature Fire and Light didn't change. Over the time period these are the changes in the number of characters and Power/CRs: Feb 2016 (208,377) Dec 2016 (270,629) And for current Xbox (19,150), it looks like: Finally, what have Skill Points been doing in relation to CR and Character numbers? There's some interesting data in this, and I'm not going to comment, just throw it out there. CR on the X axis SP on the Y Axis Heat is animated, slowly increasing to show you (again roughly) how many characters have that CR/SP combination: Data for these (except the heatmap), are on the imgur album: http://imgur.com/a/qNlFN