If you look at the controlling power sets in game now, each one gives power the exact same way. There's little to no diversity at all. I mean each power set has a POT move, a Power Dump and now a POT Shield, which is great. To go a step further I think controlling she be more like healing, where as each power set have a different play style. Now i'm not to experienced in healing so forgive me if I'm wrong. Sorcery - Area of effect Heals Nature - Heals over time Electricity - Burst Heals So here are some custom moves i thought of: Light : Summons a Large Power Battery that restores power to group members in the area ( think city hall duo). Enemies that enter the radius are sucked in. Power battery explodes after set duration. Mental : Creates a telepathic link to all members of the party empowering them with you psi to reduced power cost for a set duration. Gadgets: idk .. sorry never played it so have no idea lol So now every controlling power set will have there own little perks. Mental would focus on reducing the "strain" of combat. (lol mental pain killer) Light would focus on pumping out even more power. .....But than again i barely have enough space on my load out as it is, and if it's not broke dont fix it. lol Opinions? Do you think every power set should play their role the same way ?