Great post. I have watched the interviews and read the posts. And if this were intended, and I am not going to argue this post on that matter, I would still disagree with clipping for ethical reasons. Not any particular matter of player-made honor. I am talking straight-up ethics. Animations are there to be seen. We need those animations to offer queues to train our own skills in relation to the skills of others. A video game obviously needs a player to see what is going on so all skills have a level playing field to grow. Then all is fair and the best players emerge. When you develop a skill that requires blinding the player from seeing what is going on, you are flat out cheating. Case in point, invisibility and sneak attacks are already in this game as powers or abilities. Points must be placed in that. What then is clipping? Why would any player now waste points on those abilities when they can master clipping for free? Another point is that some devs stated in a video they would introduce signs over the toon's heads to indicate what just happened. That is obviously saying it is not intended or wanted to remain invisible, though you still won't be able to do anything about it. And at the rate combat goes, many will likely not catch those signs anyway. And they have already been described as pointless. If clipping is intended, why is it not a feature skill to be purchased since it obviously affects combat to a destabilizing degree and provides such an obvious bias on the score card?