Chapter 3: Raging Night

Discussion in 'Gotham City (General Gameplay)' started by BlackGuns, Sep 23, 2025.

  1. BlackGuns Well-Known Player

    Since they don't do Developer Discussions anymore. Let's discuss here.

    - Official DLC Release Post

    We have NEW:
    - Open World Mourningful Mogo (need level 20)
    - New Raid, Alert, and Solo: Book of the Black
    - New Solo: Nekron's Lair
    - Flashback: Corrupted Zamaron (2-Player Duo)
    - Flashback: Blackest Night (8-Player Raid)

    - New Currency: Mogo Acorns
    - New Augments: Life-Infused Augment Canister
    - New Exobytes: Risen Exobytes
    - New Catalysts: Shattered Ring
    - New gear inspired by Kyle Rayner's Constructs and (2) Omnipotence gear inspired by Nekron!

    Also Progression Event (NOT REPLAYABLE & Limited-Time Buyout):

    Raging Night Event
    - Event Start: September 23, 2025
    - Event End: October 20, 2025
    - Reward Buyout End: November 17, 2025

    Event Rewards
    - Elite Henchmen Uplink Device: Risen Horde (Unlimited)
    - 60 Pack of Mogo Acorns (Once per Account)
    - 65,000 Ally Favor (Once per Account)

    20% Fortify Marketplace Sale and 2x Raging Night Renown
    - September 23rd - September 29th

    New Absolute Amazon Time Capsule
    - New Styles, Emblems, and Orbital
    - New Iconic Nemesis Lasso (obtainable via Collection with ultra rate drop chance & can NOT Replay Iconic Reward to alts)
    See Metanite Showcase
    • Like x 1
  2. BlackGuns Well-Known Player

    My initial thoughts are that they put a lot of time into the solo experience and open world. Catering to the "Casual" players rather than those who want a unique mission experience with challenging mechanics in a separate alert & Raid (like HQvA). Also wish there was a new duo. The UI work for the Story is nice, but ultimately doesn't enhance the day-to-day gameplay.

    They seem to not care about the ability to get the Time Capsule Collecion Iconics on Alts still as Replaying the Feat doesn't give the Iconic to the alts.

    Also wish we could Replay the Progression Event Points.

    Overall it still feels more-or-less a copy-paste of the first 2 chapters mechanic wise. Really hoping to get a proper Alert & Raid next chapter. Like HQvA was setup perfectly imo. Can definitely see their capable of some pretty cool and unique things, just need more time to make a unique "proper" raid tbh.

    Also would be nice if we could get Test Server back so maybe we can catch some of these bugs beforehand. There is a LOT of bugs rn.
    • Like x 1
  3. Obviously Well-Known Player

    Half your response to this episode has nothing to do with this episode. Just repeating the same complaints that the developers don't care about.
  4. Pale Rage Unwavering Member

    All of your response has nothing to do with anything, other than wasting time, obviously. This IS the place to complain, criticize, applaud, or even offer a one handed half-clap, obviously. Obviously some people will use the forums for exactly that purpose. I'm going out on a limb here, but it seems pretty obvious, that you obviously didn't know that.
    Glad I help you, obviously.
  5. Reinheld Devil's Advocate

    Hmmm. He put up 2 posts, 2nd post has 10 lines typed out....you highlight 2 of them...one of which talks about the many bugs this episode has (can't confirm that, but it seems believable).

    "Half' sure isn't what it used to be I guess.:rolleyes:

    And your post...as usual...adds nothing to the conversation. Granted, neither does mine...but hey, you got there first.
  6. LowFlyingMoon Loyal Player

    Yay! Flashback Blackest Night is cross-faction. I guess they do listen to reasonable feedback, huh?
    • Like x 2
  7. Diegoelunico Active Player

    I absolutely adore the map. Bravo to the design and developer team, guys you've outdone yourselves with this one!
    And I absolutely love the zombies. They reminded me of the movie Dawn of The Dead, where hordes of zombies keep coming out of nowhere. Very well done. DC has always been very dark, or darker than Marvel at least, and it was about time we got a DLC that went darker (story wise) than before.
    I do not want to spoil but PLEASE PLEASE PLEASE give us the *white lantern* power, it felt amazing.
    The only thing I found not engaging is the music. It doesn't feel as somber as the open world.
    P.S.: I could not play alert nor raid because it's way too late here in Europe. I'll do it tomorrow and update my post
  8. VariableFire Loyal Player

    I just played the Flashback duo for event credit. Made sure to choose it from the correct menu (I'm still burned I wasted a bunch of Strike Team runs not realizing I wasn't getting StU credit for them). Went to do inventory cleaning, use some exobytes, transfer base items, etc, etc. And the game crapped out completely.

    If they're going to keep adding fomo events, they really really need to get that the first week of a major update like a DLC drop is pretty much a wash due to unforeseen bugs (that happened even when the team was larger with a public test server mind you). Trying to force players through a bug grind...that's how you get people to quit.
    • Like x 1
  9. BlackGuns Well-Known Player

    Yea tbh I do really like the open world & Story is pretty well designed especially the unique mechanics. (When it all actually works)

    Definitely had potential. I think the issue will be Replayability. The problem I feel is the Alert & Raid being the exact same will grow old very very fast. The Flashbacks are nice for more to run, but they're copy paste too. Especially with them increasing the cost of gear & OP items again we need more to run that gives variety and a challenge!

    Like all the content they got is great. But please add another new "proper" raid. Along with it. The Flashbacks shouldn't take away from having a new "proper" raid.

    Or give us more options to run that'd give latest 3 DLC Drop choices (like Daily Dose)from Legends & PVP & add an Omni queue for them
  10. Reinheld Devil's Advocate

    Never tried it on villain. Was the standard run not cross faction, or are you just Yaying because they picked one that was?
  11. LowFlyingMoon Loyal Player


    It wasn't. And still isn't.
  12. Reinheld Devil's Advocate

    Ah....Well then. I suppose thematically it was the only choice for raid. But still....nicely done DBG.
  13. Designated Well-Known Player


    What do you mean correct menu for stu?
  14. BumblingB I got better.

    Don't expect healing, power, and the ability to be revived. Hardcore mode!

    Yes, the crossfaction task force x part is bugged. We found that out the hard way.
    • Like x 1
  15. VariableFire Loyal Player

    I used the custom menu so I could queue Strike Team and the Mogo alert at the same and run whichever popped first. Those Strike Team alerts did not move the counter for Save The Universe feats. Only running Strike Team through the Fearful Day menu counted towards that feat; however, that meant I could only queue one at a time.
    • Like x 1
  16. LowFlyingMoon Loyal Player

    Well, yeah - I just tried running that with a random PUG and it was a disaster. I guess maybe it's better if the devs DON'T listen to feedback, if they're just going to f it up and make it worse...
  17. Alhurion Well-Known Player

    Since Justice Ligue Dark, I find that we are shooting for too long in a sinister/dark atmosphere, we are losing the classic side of DC in my opinion.

    And good god, 2 omnipotent, that’s too much! We need to go back to the base of 1 omnipotent and make it last longer!