We have tried on several attempts to do this but a notice pops up about 2-3 seconds after the first effigies become active that says that the effigies were not destroyed in time. The two possible bugs are that the timer starts with the cut scene instead of when the first effigy becomes active or that someone only encoded 2 instead of 120 seconds.
This feat broken We did this Friday 7/31 five times. It says under two minutes, we had all effigies burned in under forty seconds. Stopwatch. Unless this was fixed with the Saturday morning 8/1 patch, this feat bugged And, fyi, no downtime in the room or anything. The moment we step in the room, cutscene starts, moment cutscene ends, the effigies spawn and the burn begins. Feat absolutely bugged atm. Upvote plz
This feat so broken, the feat fails before the fight against the effigies even starts. I feel like this was coded as 12 secs instead of 120 secs as stated in the initial bug report. Could a dev please take a look into this? Thank you for your time
Same, timed it 2x In feat runs yesterday And we for sure got the feat even with cutscene but no feat popped.
I think you can safely move this one to the "Fixed" column. It's worked for several folks I know as well as for me.