BUG GU 47 Players not appearing correctly.

Discussion in 'Old Arkham (Bug Archive)' started by Shad0wReap3r, May 10, 2015.

  1. Shad0wReap3r Committed Player

    I have seen this in three different instances since GU 47, twice in two of them, on both my ps4, my girlfriend's ps4, and reported by others in content with me. A player will appear to be standing in one place (i.e. by the vendor, outside of the room door, randomly in the middle of leaguehall during lockdown), yet the player is actually somewhere else.

    The radar is correctly showing the players position, but their character is not properly moving. First noticed it in lockdown, we had 5 players standing waiting to start the fight, the 3 other players were scattered about. 1 was at the vendor, 1 was standing in the first large entry room, 1 was in the hallway between the entry room and the doorway to the fighting area. All 3 displayed correctly on the radar, and when asked were actually waiting beside the doorway with everyone else. This happened twice in this instance the day GU 47 went live, as well as the day after.

    Second instance was in throne of the dead. This time, another player reported that my girlfriend was standing outside of the main room (in the staging area with the vendor), while she was in fact standing right beside me in the center of the room. A leaguemate of ours confirmed that she was "outside the door" to him as well, even with me jumping on top of her head inside of the fighting room.

    The last instance was in Labyrinth of Lost Souls. First, once again, my girlfriend was not displaying to other players even though she was in fact in the room with everyone else. Another run, I was the one not displaying to other players in the correct places, as I was in the fight, but others (including my girlfriend) would see me standing just outside the doorway to whatever room we were in at the time.

    The biggest issue with this comes down to rallies. If one of these players goes down while in the fight, there is no way to pick them up again. You cannot find the character in their "actual" position, and the displayed character is usually locked out of the room beyond your reach.

    This is a problem that has only started to exist since GU 47, and my be related to the combat responsiveness improvements. These improvements are supposed to help with server/client communication, but I believe it may be causing an issue with this communication when it comes to other players' locations. The server/client obviously knows where they actually are, as the radar still displays them correctly, but their "sprite" does not respond to their movements for other players.
  2. buddah Well-Known Player

    It happened to me on a Return to Nexus run. My friend was in the instance but no was able to see him and the marker on the map was all over the place