There are a lot of comments so I won’t be able to read them all. I’ll outline things that I think people would like but that could also help the game as well. First before I get into the membership alone I think I should say that the F2P and premium cash limit is to low. You want even those who can’t get memberships to stick around until they can afford membership. The game should be playable and alluring to potential membership holders. $2000 limit goes against what you want. People can’t afford repairs, or some gear because the price is above the $2000 limit. The F2P should be raised to 3k and the premium should be raised to $8k-10k. This way people can still play the game but will still be limited from buying everything. With that said I’ll list a few things I think should be included in the membership and why I think they would help the company too. 1) increased exp gain: The process to leveling to 30 is just a hassle after your 3rd or 4th time doing it. People who have a membership should gain 10% extra exp and 50% extra exp if they have a toon over level 30. Extra exp is a common reward to membership and dcuo should be no exception. The game should encourage players having more toons since having more toons means potential to spend more. 2) feat buying discount: Now I know this sounds like it only benefits the players but hear me out. As it stands most players have 1-3 playable alts that they use to run things. This means that most players will only spend on 3 alts. The 2 biggest limiting factors to this are SP and artifacts. If someone has a membership they could get a discount on older dlc feats. This means that players still have to earn them but once they have them it gives them a way to buy them for alts. Most people will buy feats for their top played alts. Usually just the 2-3 they use. If you make all older dlc feats cost 1 replay instead of 1-3 replays people will be encouraged to buy feats for more toons since it’s a discount. Now what determines if a dlc is old enough? Well you have that system in play already. Dlcs eventually have their credits converted to source marks. This can be the marker. 3) Increased day break cash: Not sure how it works on PC but on PS you get 500 daybreak cash per month. This means that every 2 months you can afford to buy a $10 item. This should be changed to 1000 per month. Since my other 2 ideas are meant to encourage alts, this idea is meant more for a main OR alt. Day break cash is an account currency. 4) membership reward box: These last 2 ideas are meant more for the player to choose who to give it to. I said that most people have 1-3 rooms. But a lot of those people still have mains. If you make the entire membership geared towards alts people who only care about mains won’t bother to much with them. The membership reward box is bound on the room you accept it in and the rewards are also bound to the toon. The reward box should be opened as soon as you accept the reward for a specific reason. Now the content of the reward box. 12,500 nth metal x3 Seals of preservation x 2 Stabilizers x 5 Reinforced unstable seal of completion x1 The unstable seal of completion will last for 7 days and it will expire if unused. Hence the reinforced part. The reinforced unstable seal should last a month but will automatically be lost if another reinforced seal is detected. This is why the reward box should be opened automatically. This way players can’t just save up the boxes. Players can use this box to help out an alt or boost their main. The point is that it’s the big thing that players will want membership for. All other membership benefits that current exist should also stay. Like the marketplace discount.