Ok, it's probably been thought of before. If not, consider this idea as a Rip Original lol. It's no secret that the high boss counter feats are frowned upon from what I've seen. Doing the math alone, it's not possible to complete without spam. Take wonderverse for example. 4 bosses at 100 each and the hydra at 75 I believe. They are weekly missions. In order to do this organically..1 round per week..100 weeks max. Secondary currency makes it a bit more desirable..but spamming is still necessary of you WANT to have those counter feats done before the next dlc. My proposal is this: If I recall correctly, there are usually about 12 weeks give or take between episodes. Lately we've been getting four missions daily in open world. Let's say each mission gives you different npcs to defeat.(like wonderverse and legion). Lower the count of the boss counter feats. Introduce four feats based on the dailies. Take the amount of npcs needed to complete the mission per week..multiply it by 9 or 10 week to get the total number for final feat for that mission. It's realistic and organic. For example...mission A is to defeat 15 shadow demons per day. That gives you 105/week. Multiply that by lets say 10 It will be 1050 total to complete the feat. It can be done in tiers. If we go this route, we're being conservative and giving people a chance to "rest" before the next dlc. Legion and flashpoint started this from what I could tell. I personally think it's a step in the right direction. Now just to be clear, I only suggest this because I can see a new player feeling overwhelmed by the kill counts. I know the focus of the game has shifted(or at least in my opinion) towards newer players and I'm ok with it. This could also benefit those who may not have time to spam bosses due to things in real life(family, school, work, etc) I'm sure I missed something in my massive amount of text. Thank you for your time and consideration. Please feel free to leave feedback. It could be great, it could be the dumbest thing you've ever heard and I get it.