Have you considered a system where kind players are rewarded? I think it would be appreciated (at least by me) if respectful, helpful, and kind players got rewarded (extra marks or a feat) by another player. **HOW THIS WOULD WORK** This would only be for pug groups/players who were not in your personal group before you entered the instance. At the end of a successful instance, a notification pops up and the player chooses to acknowledge one person's kindness- it would be completely optional. Whether a player should only receive one acknowledgement per instance is not something I'm sure of. If all 7 members of a pug raid believe a player deserves the acknowledgment, then I guess they can receive 7 acknowledgements. Maybe subscribed players can receive more acknowledgements? I don't know. I think that choice is left to y'all. **REWARDS** I had two in mind but it's certainly possible that there are other choices. Anyways, the first idea was feats. I was thinking that it could be similar to the token of merit feats. After getting x amount acknowledgements, you get a feat. And it builds upon that. The second idea was to award some sort of currency. I was mainly thinking it would be extra amounts of the relevant currency. Ideally, both can be done and after a player has achieved all of the feats, they can still receive extra currency. After receiving all of the feats they can get a title as well. "_____" the Role Model or "______" the Decent Hero. Or something along those lines. With the toxicity I have witnessed in this game, especially with the obsession over scoreboard numbers, I think an incentive to be a decent player would be a good idea. And with all of the negativity around the world as well, I think a system where good people are rewarded would be very welcomed. I still remember a player (don't want to mention his name since it's not allowed) I met several years ago and how kind and patient they were with me when I was still getting used to the game.