As the title says, we are lacking the [Statistical Recalibration] stats. Is this intended? Also for that matter, last DLC's stats were lowered from Doom. Example, in Doom DLC as a healer, we got 5% resto for each augment. So 10% resto. Death metal we got 3% so 6% for both. Come SoBA, we get 0%. Is this intended?
The devs stated that they would be phasing that out. About a year ago, stats were unintentionally high due to an error in their formulas. When it was corrected, statistical recalibration was introduced to pad the "lost" stats, but were always meant to be temporary. Eventually stats would even out as our CR increases, which I guess would be now. Current augments should still be the best.
Thank you for sharing this information, can you link me where you seen this confirmed by a dev? I may have missed the part where it was mentioned to be "temporary" and "phased out". Appreciate it.