The NEW Accessory thread....

Discussion in 'Gotham City (General Gameplay)' started by Black-Zero, Mar 4, 2013.

  1. Black-Zero New Player

    What already existing graphic effect would you like to see made into a Accessory piece?


    I ran into this one in met, think it looks pretty cool:

    [IMG]
  2. Mitchell New Player

    [IMG]
    • Like x 2
  3. Chris Stryfe New Player

    Ain't rats, ain't never rats...
  4. Kaylee Sur New Player

    The green glow would be nice. Indeed.

    Being a red lantern would be nice.
    [IMG]

    It would be great if there would be a colour adjuster in the accessory slot which is capable to adjust the colours of your powers.
    In other words, the output RGB would be adjusted by whatever colour you choose. Then we could for example have green flames like the character "Fire". Or be a red lantern, or an orange one. (Or pink? Do we dare?) :-D Being a star sapphire would be awesome.

    Also the minibosses in FOS (Powergirl, Supergirl, Bizarro,) have a Brainiac controlled glow around them. It would be cool to have this.
    • Like x 1
  5. Anhur Committed Player

    The invigorate effect of crackling electricity - though I cannot find a screenshot.
    • Like x 1
  6. Black-Zero New Player

    ok not sure if it is already in game, just would love to see this as an accessory option:

    [IMG]
    • Like x 1
  7. Owl Devoted Player

    I would like to have animated power Auras such as a Burning Aura or an Electrified Aura.

    Below are a couple of possible animation changes that are not really Accessories:
    1. I would like to have an option to set Blocking to have a power effect on a character's arm. So a Fire character blocking could produce a Burning Shield. A Nature character could produce a Thorn Shield.
    2. I would like an option to set the default Tap range attack on Melee weapons to a power type animation. So a Fire character could have a small fireball coming from a weapon. An Ice character could have a small snowball. Some Weapon combos already have power based animations. The Tap Range animation on most Melee weapons do not match the weapon type currently.
    • Like x 1