Wonderverse not so wonderful for solo/duo players

Discussion in 'Gotham City (General Gameplay)' started by Robert-Vim, Jul 31, 2020.

  1. Monkeyboy Committed Player

    The problem with this DLC is the content is geared towards larger groups. What's worse is the bounty spam! Not having a duo and single lockout instances really limits your options. One raid and one alert! It's basically a grindfest with a pay wall for OP helm, running the same content. It gets boring rather quick. It would be nice if there was a mission grind storyline for rewards and renown, amount and quality tied to content size of course. For example, in ESO you have to level certain guilds reputations(renown) to acquire certain abilities. DCUO could implement a system like this tied to Mentors and/or the Iconic Tree. Giving solo and group players more options seems like a good way to make more revenue to continue one of the best MMOs out there.
  2. TheWrecker Well-Known Player

    Another day full of frustration. I tried for hours to get in a bounty group on to be told the phase was full EVERY time I tried to join a group. EVERY time is unacceptable. Please please please help. Thank you in advance.
    • Like x 3
  3. xxHELLSTROKExx Loyal Player

    I get that you want to get into a full room but after trying a few times, you'd be better off building your own
    • Like x 2
  4. KHALONofOGUN 10000 Post Club

    The problem with this particular critique is that it's only just now appearing from you. Where was this for all of the previous episodes???

    Last episode had 1 instanced solo and 3 daily open world solos, started out with 1 Weekly bounty. It only had one alert as well...much like the last 3-5 episodes before it. It did have raids. Now if you look at this episode, it has 4 open world dailies and 1 instanced solo, 1 alert, 1 raid. But if you look at your Augment description it shows that you can earn bonus marks in instances. So what exactly is being limited here???

    As for your OP helm complaint, seems a bit silly. There's always been a paywall...marks + Time + RNG= OP Item. This isn't even remotely new or extra arduous.

    This whole argument about this being unwelcoming or detrimental to solo players is rather facetious....or at the least a mountain being made out of a molehill. Nothing about this episode's structure is excluding solo players. In fact I discovered that while you'll still need to fight with others, you do not need to be grouped up to receive full rewards. Just put out decent damage, pay attention so you can stay alive, reap the rewards. Or conversely you can choose to ignore the bounties for the most part and run your 4 open world dailies, your 1 instanced solo, and your daily alert. And if you're feeling social for at least once a week, run the raid. Either way, you have no less options than in previous episodes.
    • Like x 1
  5. Monkeyboy Committed Player

    The problem with this particular critique is that you disregarded how this content is even more unfriendly to alts. Alts were a way of beating the lack of content. The OP helm's cost is worse than the low drop rates of Monitors. You need an outrageous amount of Aethers, not counting Aethers for Elite gear. That just leads to a grind that gets stale quick.
    • Like x 1
  6. ColeJordan335 New Player

    Why don't the devs Adda Ryan Reynolds green lantern style?? THAT WOULD BE AWESOME. Please do it DCUO