How many DoTs can a single player place on a target at one time? Do other players with the same power set cancel out each others DoTs? (like 2 Nature players in an duo) Can players with different power sets but with same Power Interactions cancel each other out (like Fire and Munitions both have burning PI)?
As many as you possibly can within cooldown and length of DoT restrictions. No, they stack. No, they work off each other, two players can utilize the same PI no issues
It used to be that two of the same exact power would cancel eachother out. So that's not the case anymore? Two infernos can tick at the same time?
Two Inferno, two Briar, two Vine Lash, can't spread other players poisons with your own harvest, two nature healers = six to eight pheromones, can't profit from another players burning PI and you don't overwrite other PIs with your own. Yeah it has been like this for a couple of years iIrc.
So if a Fire player drops Inferno, and a Gadgets toon sprays Fear Gas and a Munitions character hits the 50 Cal, the Gadget and Munitions players don't deal extra damage because the Fire dude started it all "burning" with Inferno?
Yea i forgot about that update. Nothing overwrites anymore. I put up a lot of dots with ice sometimes: Wintry tempest Cold snap Bitter winds Ice devil Robot sidekick Then i pop sidekick and Boo All that while smokebombing lololol