Is greed over shadowing hardwork by devs

Discussion in 'Gotham City (General Gameplay)' started by GalaxySniper, Dec 3, 2017.

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  1. Multiverse 15000 Post Club


    Tell you what.....
    Next time we meet Jackster.... we don't let him go until he gives us the real numbers.
    How does that sound. ;) ;)

    We have known for year that Subscriptions alone were not enough to keep DCUO running....
    So they had to do 2 two things.....

    1) Cut down on costs to produce the game
    (remember those Cinematics that are now gone??)

    2) And they had to increase their influx of $$$ coming in.
    They added Replays.
    Booster Bundles.
    And now Time Capsules.
    And more. ;)

    Life is unfair. Deal with it. j/k ;) ;)

    Bugs have dropped by 17 and a half % thanks to Time Capsules. I swear. ;)
    Also Jackster bought a new Yacht and 3 Casinos since then. ;) ;)

    And again..... it comes down to the Feats in TC.
    So all that talk about the data or the Microtransactions were just to bring us back to this.... the EVILLLLL Feats.

    Ultimately.... all this talk is pointless....
    It has nothing to do with data...
    or Microtransactions....

    .... it all come back to the Feat from the Time Capsule items.

    Oh well.
  2. Mosquito_1 Well-Known Player

    Content is certainly not an improvement...Content was released pre and post TC..and there isnt specific data that can indicate how much TC money used to create content..
  3. Dreadshow Well-Known Player

    Wanting to get paid for your hard work is not greedy. Are they charging too much for their product? Consumer must decide that. Too expensive for you? Don't buy it. You want that product at a cheaper price than what others are willing to pay? wait for a sale.
    • Like x 1
  4. Mosquito_1 Well-Known Player

    ...sure...um what hard work?..what vast improvements were made to the game to warrant a raise?..where is the sufficient data to show the consumer..that TC microtransactions were needed over what is already in place?
    • Like x 2
  5. Dreadshow Well-Known Player


    If that's your opinion don't buy it. It's quite simple, you are not their boss but their customer. Don't think the product is worth what they charge for it, don't buy it.
    • Like x 1
  6. Mosquito_1 Well-Known Player

    Actually...as the consumer..we have a controlling vested interest. As a consumer, we have a right to know why the extra money is needed over what we are already paying on to advance our toons.

    We as consumers do have rights to see the data of where our money is going..and what improvements will be made. When they will be made etc..not "we are working on it" not "sometime in the near future"..etc etc...

    We as consumers have a right to know why the need for extra money. "To keep the lights on", To keep the game going" is not a valid excuse

    We may not be the "boss"..because we do not sign the checks...but we damn sure control the amount the checks can be signed for...and the consumer has rights why the sudden need for extra money after 5+ years..it didnt.
  7. Swamarian Committed Player


    Microtransactions are fueled by having something that players want. It doesn't have to give an in-game advantage. I remember when tights were released in the marketplace, there was a lot of excitement. Unfortunately, that's about the only item I've seen in the shop that's generated real excitement.
    In contrast, the other MMO I play (which also has subscriptions and lootboxes), several times a year they'll announce an addition to their shop that will get people excited to spend money.
  8. Dreadshow Well-Known Player


    And they as the vendor have the right not to provide you with this information. Unless you fill a FOIA form. Be my guest.
  9. Harlequin Devoted Player

    Want to get the thread closed? Keep squabbling about who is entitled to what information while casting aspersions at each other. Mepps loves that stuff.
  10. Mepps Sr. Community Manager

    I've cleaned up the thread a bit. Please keep the comments and discussions constructive. The wide range of opinions and assumptions represented so far is very interesting and useful for us as we look ahead.

    I would add that we must make more money than we spend, like anybody else, whether that's membership or other things. We are open to suggestions, but also committed to options because - as evidenced in this thread - lots of people have lots of different opinions and enjoy different things.


    As as aside, we're definitely not going to share internal business information publicly, and you're certainly not entitled to know or request it. We don't need to discuss that further.
    • Like x 11
  11. Mohican378 Dedicated Player


    No. As a consumer, you have a right to buy the product or not. That's it. Everything else in this little list of yours is a figment of your imagination.

    they need extra money because they're a business and businesses try to make more and more money. This honestly shouldn't need to be explained to you.

    Honestly you are like the poster boy for the sense of entitlement that pervades these forums.

    you are owed no explanations.

    Nobody owes you a voice.

    You are not anybody's boss.

    You are not paying their salaries.

    You're a consumer, buying a product by your own choice.

    If you don't like the product, stop buying it. If you're lucky, enough people will agree with you, do the same thing, and the product will get modified to sell better. If not, oh well, you didn't like the product as is anyway.

    This idea that DBG owes you a day by day explanation of all their choices, how they spend their money is patently absurd.

    You're just a customer. Go to any store and demand the same level of input there after buying a product and see where it gets you. Eye rolls. That's what it'll get you.
    • Like x 6
  12. ChillCat Loyal Player


    I'm not sure where to even begin with this. In a free market economy, you have 0 right to any of this information or to participate in the internal decision-making process. You are a consumer. Consume the product....or not. You have a "right" to nothing beyond the receipt of the product you've paid for. The only "right" you actually do have is to get a refund if you do not get your product.

    [IMG]
    • Like x 7
  13. ColdFuzion Well-Known Player

    OK if you are taking opinions please take this on which has been echoed throughout countless threads. Stop attaching feats to timecapules.

    thanks
    • Like x 5
  14. BumblingB I got better.

    You sign a little digital contract that basically says you are entitled to NOTHING and you can lose EVERYTHING if they choose to do it.

    As a consumer, we have rights to what we purchase. We also have a right to sign a digital contract that waves those rights to play/pay for entertainment.

    In any case, I hope the devs do actually look at what the OP and others have said. I play warframe as well as this game. It's actually disappointing that the model for warframe is way better because of how they make their money. And they do make their money. I've spent a lot in that game as well as this one. But in recent year, I felt better use of my money in warframe than buying time capsules. I really hate the feats in there. REALLY HATE them.
    • Like x 4
  15. Black Prime OG Devoted Player

    Actually, you don't even have a "right" to a refund. Look at how the Marvel Game had to close the game early because of the refund requests.
  16. GalaxySniper Loyal Player



    Tell that to EA. Seriously. There are hard working greedy ppl in this world. BF2 is a awesome looking game but there greed over shadow their hardwork with that paid to win bs
    • Like x 1
  17. Black Prime OG Devoted Player

    Lol, no. I believe your confused. Your argument is making us, as the player, seem like an investor of the company. This is far from reality man. Daybreak has an investor, and I'm sure he is kept in the loop of all business dealings. Players, or consumers, rights begin and end with the purchase and receipt of product. If you are unhappy with said product, don't play it or get a refund. Now since the game went FTP years ago, there s technically nothing to even refund.

    I'm not trying to back anything they are doing, but you needed a reality check.

    It's pretty obvious over the years that game sales and subscriptions would not keep the game afloat. Heck, that was still during the first year. Once the microtransactions started, and replay badges became very popular, that was how the game was going to survive. Daybreak got a new president last year. While I don't agree with most of the changes since, it's not gonna change the fact that he was brought in to make the ACTUAL investors more money.

    I've made the choice to take a long needed break from the game. Putting my time and energy towards other games, that also do microtransaction. It's the current nature of gaming. The part I don't like, and I saw another thread which backs my thoughts up, the progression that is tied to TC compared to the DLC. The amount of SP earned from TC shadows the DLCs. To me, this means at a certain point, you will have to spend to compete. Currently, you don't have to, but wait a year or so.
    • Like x 2
  18. WilderMidnight Steadfast Player


    actually they're refunding all purchases made between august and october to your psn wallet and then up to the day the game shut down with returns to your credit card or psn wallet.

    i maintain my own stand that very little is being put back into the game. we aren't "supporting" it by spending money on stabilizers.

    while we don't have access to the numbers (and i get we dont get access to that info and why) just how much do you think stabilizers have generated over the past year? how much money have players spent hunting tc feats for things they didnt really want under the spotlight that "stats were going to matter". shame we cant get that money refunded.

    there was a time the game had some integrity. we could have gone "p2w" years before it actually happened. and yes i know we've always had some of that element here (switching out movement modes for skill points, the plbs,the bombshell posters) it wasalways minimal.

    might seem an odd place to bring this up but remember when armories and their cost was cut in half? the cost would not have been cut so dramatically if the"wiggle room" for profit was cut with it. gets one thinking how much the time capsule styles really cost to make.

    i have no issue with dishing out money for quality.

    that seems to have left the building.
    • Like x 2
  19. SHUSHHH Well-Known Player

    OMG so much great faxxxxxxx
    • Like x 1
  20. xxOMNIPOTENTxx Committed Player


    It's comments like this, that I have to literally just take a deep breath and think before I start typing. DCUO has failed itself by not listening to the community over and over again with regards to things that the player base has been asking for.

    As an example, the community has been asking for personal teleporters for years, but nothing cashed in on this. This could have been an option tied to monthly renewal that's beyond having a Legendary account, or included in it. Heck, Legendary monthly/yearly costs could have actually increased if it's a member only perk (meaning that everyone in the group must be a member to use the feature).

    The community has begged to have something done about spammers in chat (gold or trade chat abusers). You have a MASSIVE pool of players who'd relish the opportunity to help regulate that for free (yes, that's free labor).

    There are other things that DCUO could monetize without crossing over the unethical territory that many of believe that they've done by attaching feats to TC's. I'll just leave it at that without making this a research paper...
    • Like x 2
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