I haven't permission to post in Testing Feedback (prosieben user) so i post there. Controller Gear has too Heath in each piece for a total of 13816 (without WM on health) vs 11231 as Tank (with 3 WM with health)
I think this is on purpose. The defense is the big difference (6k versus 10k) and health equates into ground zero anyways over 10k.
Healer and dd have normal amount of health, by the way isn't possible a controller weapon has double health than tank one and same for other pieces.