All it really needs is that the form changes become non-supercharge again. Like before revamp with no mayor buff when going into form. Then there is another other issue with poisons being able to be shared. Which also needs fixing. Nature actually needs fixing, not nerfing.
Man all you people do is cry on the forums because you get smoked in dps, people whined back in the day and stuff got nerfed, rage for example during assault and battery days, celestial during pvp when you couldn’t stun them out combo, now pvp is gone and people still complain over numbers ??? Are you serious man. If you a water dps you are going to get smoked by a nature, muni, celes, gad, HL, the power isn’t intended for max dps the power is meant for strong heal role shields. Y’all want a balanced game where its no skill gap and creativity, which is called exploiting to y’all because its “overperforming”. You fix roar spam and heal role gem spam with wolf and nature is fixed, you nerf dot damage and you breaking the power... like what are you saying “nature is over performing” man when prec was poppn since starro dlc no one cared about nature dots and wolf/etc but now that prec babies are gone y’all wanna continue to nerf the strongest stuff lol. Bottom line honestly devs can nerf whatever powers they want but at the end of the day me and other vets of the community will still find a new meta that parses similar if not higher than nature base damage, oh wait, its already out there lol we just using nature atm because its no need to switch the meta to please the cry babies.
Nature ant broken, this the artifacts the people use. Just like the eye of the Gemini with healer SC. They didn't change rage SC that they could active EotG artifact effect, they should just change the healer SC back to 50%.
IMO healers should take the life away from the enemies & the life goes to them & the group. The controller should take the power away from them enemies & the power goes to them & the group. Tank should shield them & the group. Tank take the aggo, controller help keep the aggo on Tank.
Nature was broken with Poison sharing, that's getting fixed soon : Cooldown increased to 30 seconds (up from 12 seconds) Supercharge cost increased to 5000 (up from 2500) Harvest and Roar will not benefit from other player’s poison/pheromone applications. Fixed issue where DPS was getting an additional 10% DPS role buff while in wolf form. Fixed issue where DPS was getting an additional 10% DPS role buff while in gorilla form. Fixed issue where countering an enemy was doing excessive damage.
Bruh whats up with that wall of text. Look we understand. First you were mental with the wm glitch. Then you went prec then you went nature. Stop chasing the scorecard with broken powers and get good with another power. Honestly you're not even that good with nature even though its broke. You got smoked by a sorc player with lower artifacts in an fbe run a few months ago. Youre like the worst nature player on the villain side. Just because you can smoke a few atomic and ice pug dps doesn't make you a beast dps. You'll be ok. No doubt you'll probably go back prec now that your doodoo flurry shot isn't an issue